A Keen 4,5,6 TileInfo [current version 3.2]
- Freeyorp101
- Posts: 159
- Joined: Thu Nov 24, 2005 2:12 am
- Location: New Zealand
details
* A scroll bar for computers that have no (or a sticky/difficult to use) scroll button on their mouse? (as well as ctrl drag)*dusts off the suggestion box and puts it on the table*
* Something that remembers the files next time it is opened, or only opens the files from the main window rather than everything from the start?
* A more precise way to set the animation length than just the scroller? (not nessecarily replacing, maybe an input box where the xyz in 'animation length = xyz' is now?)
- Shadow Master
- Posts: 129
- Joined: Fri Oct 20, 2006 3:14 pm
- Location: Santiago, Chile
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- Flyingmouse
- Posts: 104
- Joined: Wed Aug 05, 2009 8:33 pm
- Location: Procrastination
Code: Select all
RF_MarkTileGraphics: Unending foreground animation:516
Alrighty, this has to do with having a non-looping foreground tile animation. I would go through and make sure each animating foreground tile (aside from gem doors and maybe a few other cases) form complete loops (i.e. they animate back to the original tiles eventually).
Oh, and which episode is this for? Five?
Oh, and which episode is this for? Five?
- Flyingmouse
- Posts: 104
- Joined: Wed Aug 05, 2009 8:33 pm
- Location: Procrastination