Lives left box

Completed patches for Keen2.
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XkyRauh
Posts: 1114
Joined: Sun Aug 31, 2003 9:14 pm
Location: San Diego, California

Lives left box

Post by XkyRauh »

This is moved from LevelLord and Spleen's work on the Lives left box:

The Keens Left box:

#Lives left box height
%patch $89BC $04 $00
#Lives left box length
%patch $89C0 $10 $00
#Text read from:
%patch $89D0 $2B $2F
#The sprite used for keens
%patch $89E9 $90 $00
#Keens y position [pixels] from top of box
%patch $89F6 $0B $00

Code: Select all

%ext ck2
%version 1.31

#Dont' display the Keens Left window at all
#But still play the world-enter sound
#Part 1: Remove the bounding box
%patch $89BB $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
             $90 $90 $90 $90 $90 $90 $90
#Part 2: Remove the loop that displays the lives
%patch $89DA $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
             $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
             $90 $90 $90 $90 $90 $90 $90 $90 $90
#Part 3: Hide text (crude hack)
%patch $89D0 $2A $2F

%end
#Don't show the Lives left box in Keen2
%patch $89B4 $C3

#Don't display the Keens Left window at all
#But still play the world-enter sound
%patch $89B9 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90


#Enter map sound [values 00-40]
%patch $8A10 $29 $00


LevelLord or Spleen, if one of you wants to make a new topic about this, feel free.
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