Request patches for Keens 4-6.
3 posts • Page 1 of 1
Yes, however this can cause them to go behind other tiles if you're not careful. The first affects flipping flags while the second affects the sitting ones.
Code: Select all
#Flag foreground variable %patch $D509 $0002W #Flipping %patch $D5B7 $0002W #Sitting
I have no idea what that means. In general smart flag placement can allow the patch above to work without any issues. Since you control the map any foreground tiles that make the flags look odd can be moved or altered with relative ease.