My request is a 'second Spindred' (Spindgreen) with the following features:
1. Sprite bitmaps are:
5SPR0269.BMP
5SPR0270.BMP
5SPR0271.BMP
5SPR0272.BMP
(AKA unused flipping flag animation replacement)
2. Movement:
Same as Spindred, except its bouncy ceiling-floor thing is twice as fast. And also, it can be killed by 1 shot. The dead Spindgreen sprite bitmap is 5SPR0273.BMP
3. Place in the TOM level editor:
Code it like this:
Easy, normal, hard 'second Spindred' (Spindgreen) is coded after the easy, normal, hard Sphereful (in the next row where you can see the first 3 yellow lines, if you get what I mean).