Members list of community mod

The Commander Keen Community Mod!
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levellord
Crazy pAtChEr
Posts: 1401
Joined: Thu Nov 20, 2003 11:35 pm
Location: NewZealand
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Post by levellord »

Levellord here, I'm Keen.
DobaySoft
Posts: 19
Joined: Wed Jan 21, 2004 8:14 am
Location: Budapest, Hungary
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Post by DobaySoft »

My name is Adam Dobay, I'm mainly into level design and planning all sorts of stuff. I'm really on a shortage of time all the time but I still hope I can be of service to the Keen Modding Community.
KeenRush
Patch Maker
Posts: 1988
Joined: Sun Aug 31, 2003 2:52 pm
Location: Sand Yego
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Post by KeenRush »

Glad to have you in. ;)
theshodw
Posts: 2
Joined: Mon Sep 15, 2003 5:57 pm
Location: UNDISCLOSED - a.k.a. Mortimer's lab
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CKCM

Post by theshodw »

Instead of posting The lost episode mod individually, it could be used here! I'm sure you all wouldn't mind proofreading (proofkeening) it.

Of course, it won't come out for another two weeks, and it will be hard.
No, I mean HARD![/b]
KeenRush
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Post by KeenRush »

Wheee! :)
But no, I think you should release it individually instead giving it to this. That way all work you've done can be seen and played. :)
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myrrth sicopath
Posts: 31
Joined: Sat May 01, 2004 11:30 pm
Location: Marooned on Mars

Post by myrrth sicopath »

I am the astounding Myrrth! And I'm here to MOD MOD MOD! I am also highly enthusiastic! Whee! Look at me go!

Currently working on my own mod, changing graphics and whatnot to reflect my own style while keeping the Keen style in mind. I'm really happy with what I have so far, even though it's not much. (I need some ideas for enemies! :P)

I shall return, and forever shall I be...!
Ezjay
Posts: 158
Joined: Fri Feb 27, 2004 1:15 pm
Location: Amsterdam

Post by Ezjay »

Guess im supposed to say it here - Count me in.

If this is still alive that is....
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Bounderball
Posts: 76
Joined: Wed Nov 10, 2004 5:35 pm
Location: Shadowlands, Gnosticus IV

Post by Bounderball »

Hi! *Bounce* *Bounce* (Damn, no Bounder smilies! Image)
I wish I can help, tough I'm new at modding, or more than that - I haven't made a single mod! Image
KeenRush
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Joined: Sun Aug 31, 2003 2:52 pm
Location: Sand Yego
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Post by KeenRush »

That's perfectly ok. :)
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grafix
Posts: 199
Joined: Fri Oct 29, 2004 8:38 am

MeMeMe

Post by grafix »

I may as well join... grafix5000, don't have any special skills, bit of PHP/VB/MySQl hacker. I remember someone saying we should have a website, who's doing that?

I can't really contribute directly to the mod, namely because I have no art/design skills. Any more help needed?
KeenRush
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Post by KeenRush »

Hmmm, I can't remember that far! :) But I guess nobody's working on any site, so you probably can make one if you like.
As far as I know there isn't anything going on at the moment, but it sure would be good to see this someday.
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Bounderball
Posts: 76
Joined: Wed Nov 10, 2004 5:35 pm
Location: Shadowlands, Gnosticus IV

Post by Bounderball »

OMG a whole forum for the community forum!? How am I gonna do this!?! It will take years!!!! Image
KeenRush
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Post by KeenRush »

You mean whole forum for a community mod, I assume. :) Well, you don't need to read it all through, but there's some pretty interesting plans and thoughts.
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XkyRauh
Posts: 1114
Joined: Sun Aug 31, 2003 9:14 pm
Location: San Diego, California

re: community mod

Post by XkyRauh »

It won't necessarily take years, Bounder--people just need to contribute stuff. We've had some neat point pickup ideas with TicTacs and so forth, and some fantastic sketches for map design. It's just a question of people having enough time from working on THEIR mods to contribute to a GROUP mod. :-)

--Xky
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Bounderball
Posts: 76
Joined: Wed Nov 10, 2004 5:35 pm
Location: Shadowlands, Gnosticus IV

Post by Bounderball »

You may have misunderstood me...
I mean that there are many topics for the community mod, so browsing all of them can be confusing (And TIRING! Image).
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