Hey, my request is that the Little Ampton gives you gem (only and only gem) RANDOMLY after killing it.
So for example, there are 4 Amptons in a level. If you kill the first, it gives red, if the second is killed, then it spawns yellow, etc. Hope you get what I mean.
1. Ampton: Red Gem
2. Ampton: Yellow one
3. Blue
4. Green.
And the cycle goes back again if there are more Amptons in the level.
5. Red again
6. Yellow again
7. Blue again
8. Green again.
Etc. So understand?
But if something is not possible, do it your way. (Really.)
Little Ampton gives Gem
Re: Little Ampton gives Gem
So it ALWAYS gives a gem, but a random color?
And, if there are 4 amptons will they ALWAYS give 1 of each gem, or is it totally random so that you might get 4 red gems or 2 blue and 2 yellow and stuff?
And, if there are 4 amptons will they ALWAYS give 1 of each gem, or is it totally random so that you might get 4 red gems or 2 blue and 2 yellow and stuff?
Re: Little Ampton gives Gem
If there are 4 amptons they will ALWAYS give 1 of each gem. Only this would happen, and no randomness at all.
Re: Little Ampton gives Gem
Alright. And do they just give a gem when shot, or are they like the Blooglets that spit out a gem Keen needs to collect? (The second way is more tricky.)
Re: Little Ampton gives Gem
They just give a random gem when shot. (I changed my mind.) I hope it's easier to make.
Also, what about the other request I posted? (Shikadi Mine + Sparky).
Also, what about the other request I posted? (Shikadi Mine + Sparky).
Re: Little Ampton gives Gem
Alright.
I think all these requests should be possible, but I'll need a copy of your patch file as it is now; these patches will be tricky and I don't want to accidentally make one that will ruin a patch you already have.
I think all these requests should be possible, but I'll need a copy of your patch file as it is now; these patches will be tricky and I don't want to accidentally make one that will ruin a patch you already have.