REQUEST: Use Map Keen in regular levels

Request patches for Keens 1-3.
Post Reply
User avatar
Grandy02
Posts: 107
Joined: Tue Apr 19, 2005 2:26 pm
Location: Germany
Contact:

REQUEST: Use Map Keen in regular levels

Post by Grandy02 »

I'd like to use Keen as he appears on the map in the regular levels, too. He would still interact with tiles (points, hazards etc.) and creatures (at least deadly ones) as usual, but otherwise behave exactly as in the map level, including walking (or "flying" then) sprites. I'd prefer a patch for Keen 1 or 2 over 3 (if this is possible at all).
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

Ok, this is really, really tricky.

By default the game changes 'player mode' when Keen enters a regular level. You can see that with this patch which disables the level entering and just leaves the player switch:

Code: Select all

#See player mode switch
%patch $15EB $C3
So what will be needed is to reprogram Keen's level behaviors to imitate those of Map Keen. This is possible but will take some time to work out. It is likely a Lemm level patch.
User avatar
Grandy02
Posts: 107
Joined: Tue Apr 19, 2005 2:26 pm
Location: Germany
Contact:

Post by Grandy02 »

Thanks for the information and the patch! Even though a mod would have no enemies then, this offers really interesting possibilities, e.g. a level where one has to switch between two characters at various places to succeed.
Post Reply