Here are error messages:
Code: Select all
%patch $1566C "Bad think pointer!" $00
%patch $1567F "Bad contact pointer! $00
%patch $15694 "Oops" $00
%patch $159DF "Out of memory! Try unloading your TSRs!" $00
%patch $15AA3 "Error during code expansion!" $0A
And shuffling the font. With these, for example, you could make typing an A in STORYTXT.CK1 actually make a B appear in the game's story!
Code: Select all
%patch $156A0 "1234567890-+"
%patch $156AE "QWERTYUIOP[]|"
%patch $156BC "ASDFGHJKL;" $22
%patch $156CA "ZXCVBNM,./"
Things having to do with code reading:
Code: Select all
%patch $15722 "0123456789ABCDEF"
%patch $15746 "0123456789ABCDEF"
Have fun!