A 32-bit version of ModKeen

ModKeen mods Tiles and Sprites in all episodes of Commander Keen.
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XkyRauh
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A 32-bit version of ModKeen

Post by XkyRauh »

viewtopic.php?t=787

More specifically, here. Thanks to KeenRush for posting it, and z-1 for translating!
Last edited by XkyRauh on Tue Feb 08, 2011 6:25 am, edited 1 time in total.
levellass
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Post by levellass »

What on earth does it do?
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XkyRauh
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Post by XkyRauh »

Because of recent Windows Updates, the older versions of ModKeen don't work in vanilla Windows. They give a General Protection Fault. By compiling them as 32-bit executables, Windows will actually allow them to run.

You can still use the old DOS version with DOSBox, but you'll have to download a seperate, external file of some sort in order to get it working. Without this, I wouldn't be able to Keenmod!
levellass
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Post by levellass »

How odd; modkeen works fine for me with dosbox; perhaps I'm too stupid to know how to fail.
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Shadow Master
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Post by Shadow Master »

I wonder if LModKeen 2 could be considered the latest Win32 port of ModKeen.
Note that ModKeen has always been a 32-bit application, since it uses DOS 32-bit protected mode interfaces, so I guess the title of this topic meant "32-bit Windows" ModKeen.
Videogamer555
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Re: A 32-bit version of ModKeen

Post by Videogamer555 »

XkyRauh wrote:viewtopic.php?t=787

More specifically, here. Thanks to KeenRush for posting it, and z-1 for translating!
Dead link is STINKING DEAD! Anybody up for a reupload?
Draik
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Post by Draik »

Calm the heck down. Look for LModKeen if you want a regular Windows version, regular ModKeen works fine through DOSBox, and KeenGraph through DOSBox is basically required for any of the more advanced patches.
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