KeenGraph 2.2
Posted: Tue Jun 16, 2009 10:50 am
http://levellord.toxicsheep.com/KeenGraph.zip
Re-released after some feedback, this is the beta version of my rewrite of KeenGraph. It now supports the great Keen 1 tile patch!
* Helluva faster (Comparable to Modkeen now!)
* Modkeen\tileinfo compatible bitmaps
* Only sprites are 8-bit, the other graphics are traditional 4-bit
* Runs from command line, bat file or txt file
* Works 100% with Dave 2
* Handles errors better
Old features reused are:
* 'Grouted' bitmaps; no more filling in annoying sprite masks!
* Edit Dangerous Dave II and Shadow Knights
* Custom commands to make editing easier
* Extra hitbox flexibility
* Warnings if your graphics are too large or buggy
* Reads patch files and can import\export to patched files
Things I want to hear ideas on:
* Extracting the DOS screens
* Whether I should bother with Keen 4-6
* Other ID games I should support
So download it and give me your feedback! There shouldn't be too many bugs lying about the place now, but you never know, I have a horrible habit of being told I've done very stupid and obvious things wrong, which is why I need YOU, the modders to test things! (It's foolproof, but Keen fans are such ingenious fools.)
EDIT: Fixed minor bug that made KeenGraph overlook the 2&3 finale files when exporting
And Xky, you can delete the old KeenGraph topic now, it is outdated.
Re-released after some feedback, this is the beta version of my rewrite of KeenGraph. It now supports the great Keen 1 tile patch!
* Helluva faster (Comparable to Modkeen now!)
* Modkeen\tileinfo compatible bitmaps
* Only sprites are 8-bit, the other graphics are traditional 4-bit
* Runs from command line, bat file or txt file
* Works 100% with Dave 2
* Handles errors better
Old features reused are:
* 'Grouted' bitmaps; no more filling in annoying sprite masks!
* Edit Dangerous Dave II and Shadow Knights
* Custom commands to make editing easier
* Extra hitbox flexibility
* Warnings if your graphics are too large or buggy
* Reads patch files and can import\export to patched files
Things I want to hear ideas on:
* Extracting the DOS screens
* Whether I should bother with Keen 4-6
* Other ID games I should support
So download it and give me your feedback! There shouldn't be too many bugs lying about the place now, but you never know, I have a horrible habit of being told I've done very stupid and obvious things wrong, which is why I need YOU, the modders to test things! (It's foolproof, but Keen fans are such ingenious fools.)
EDIT: Fixed minor bug that made KeenGraph overlook the 2&3 finale files when exporting
And Xky, you can delete the old KeenGraph topic now, it is outdated.