Sloped Tiles

Tools, assembly, and file formats.
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lemm
Posts: 554
Joined: Sun Jul 05, 2009 12:32 pm

Sloped Tiles

Post by lemm »

Hi all,

I was wondering if anyone knows a simple way to do sprite/sloped tile collision checking. I want to sloped tiles into keen vorticons. Any algorithms, or ideas?
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

You just don't stop, do you? I'm afraid *I* have no ideas on this front.
gerstrong
Posts: 63
Joined: Sun Jan 25, 2009 3:21 pm

Post by gerstrong »

I have a way, it's in the CG Code, but I'm about to reduce it a bit, because so far it's complex
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