Request: More Flower Power stuff
Posted: Mon Nov 26, 2012 9:47 pm
Dear cLassy,
Yesterday you dropped by and delivered this splendid patch:
As stated, the unwanted side effect is that Flower Power sticks to the ceiling and remains there forever. The Flower Power also sticks to walls, sometimes disappearing, sometimes not. Whatever FP that is stuck to a wall, can be picked up again.
I was wonder if it's possible to completely eliminate the ability to re-pick up FP once it has been thrown (or in my case, fired).
Also, the last part of the patch is quite essential
However, Keen can still throw upwards while in mid-air. Is it possible to stop Keen from doing that also?
Yesterday you dropped by and delivered this splendid patch:
Code: Select all
#Flower power move in straight lines
%patch $24642 $00A2W $00A2W $0001W $0000W $0000W $0006W $0040W $0040W
$00000000L
%patch $24660 $00A3W $00A3W $0001W $0000W $0000W $0006W $0040W $0040W
$00000000L
#Up
%patch $641A $10 $FFFFW #Vertical direction
%patch $641F $0E $0000W #Horizontal direction
#Right
%patch $642A $10 $0000W #Vertical direction
%patch $642F $0E $0001W #Horizontal direction
#Down
%patch $643A $10 $0001W #Vertical direction
%patch $643F $0E $0000W #Horizontal direction
#Left
%patch $644A $10 $0000W #Vertical direction
%patch $644F $0E $FFFFW #Horizontal direction
#Stop Keen throwing Flower Power...
%patch $7275 $11A8W #Upwards on a pole
%patch $6D29 $1130W #Upwards
I was wonder if it's possible to completely eliminate the ability to re-pick up FP once it has been thrown (or in my case, fired).
Also, the last part of the patch is quite essential
Code: Select all
#Stop Keen throwing Flower Power...
%patch $7275 $11A8W #Upwards on a pole
%patch $6D29 $1130W #Upwards