Keen 5: shootable switch
Posted: Wed Jul 18, 2018 10:59 pm
In Keen 5 I want a switch (that you switch on/off like in Keen 4), which:
- activates/deactivates info path and simple "B" type goplat(s), if you get what I mean
- can be shot (so if you shoot it, it'll be broken and cannot be used anymore after shooting)
Sprite frames:
5SPR0272.BMP -> switch on
5SPR0273.BMP -> switch off
5SPR0274.BMP -> broken switch (cannot be switched on/off)
In the The Omegatic level editor, the destroyable switch's code (easy switch!) is under the hard mode Shikadi Master.
And by the easy switch - to the right - I want the normal switch and hard switch to be coded.
- activates/deactivates info path and simple "B" type goplat(s), if you get what I mean
- can be shot (so if you shoot it, it'll be broken and cannot be used anymore after shooting)
Sprite frames:
5SPR0272.BMP -> switch on
5SPR0273.BMP -> switch off
5SPR0274.BMP -> broken switch (cannot be switched on/off)
In the The Omegatic level editor, the destroyable switch's code (easy switch!) is under the hard mode Shikadi Master.
And by the easy switch - to the right - I want the normal switch and hard switch to be coded.