The Page patches are coming along, I'm just being pushed to finish another mod's patches which is slowing things.
1.) Does it ALWAYS happen on the Dort? If not it's probably a random bug.
2.) Try these patches (Put one at a time at the bottom of the patch file) and tell me which one looks best. I can't test these myself since I don't have the Skypest2's sprites: (I think patch #5 is the one that might work best.)
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#Sky2 stun patch 1:
%patch $3DB1 $0005W
#Sky2 stun patch 2:
%patch $3DB1 $0008W
#Sky2 stun patch 3:
%patch $3DB1 $000CW
#Sky2 stun patch 4:
%patch $3DB1 $0010W
#Sky2 stun patch 5:
%patch $3DB1 $0012W
#Sky2 stun patch 6:
%patch $3DB1 $0013W
3.) That's what I'm working with, I wanted to make his code the square after the 'H' square. (Above the yellow gem, below the poison slug.)
4.) Yesm the moon 2 property is just a test at the moment, to make sure that you could use the new property text thing I sent. I will add a proper mooning 2 behavior once I'm sure exactly what you want it to do. You want it to be 3 actions, yes? Like the first mooning behavior? Keen-sized sprites? Which images?
5.) The Dort is not related tot he Oracle, changing its sprite height will NOT change that Dort's. The DORT'S sprite height is in this code:
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#Dort's spawn
%patch $3D27 $55 $8B $EC $33 $C0 $50 $9A $06BD1E11RL $83 $C4 $02 $8B $1E
$D8 $A7 $C7 $07 $000FW $C7 $47 $02 $0002W $C7 $47 $20 $0002W
$8B $46 $06 $B1 $08 $D3 $E0 $89 $47 $0A $8B $46 $08 $D3 $E0 $05
$FF9FW $89 $47 $0C $8B $1E $D8 $A7 $C7 $47 $0E $0001W
$8B $1E $D8 $A7 $C7 $47 $10 $0001W $B8 $16C0W $50
$53 $9A $09DC118CRL $83 $C4 $04 $5D $CB
It is $FF9F. If you have changed it to 16 pixels high then you will want to change this value to $0000W (If you are putting the Dort's squares right on the ground.)