Starting difficulty and poison slug slime and speed
Starting difficulty and poison slug slime and speed
Ok i found a patch 2 patches 1 for making them slime more and the other for speed but is there a way of patching it so one ea difficulty they slime more and more ang get quicker and quicker
Re: Starting difficulty and poison slug slime and speed
A bit tricky but doable, how much faster do you want them on each difficulty and how much more sliming? (Both relative to how much they usually do.)
Re: Starting difficulty and poison slug slime and speed
hmmm double then triple for slime and speed is a bit different tho cos if they get to fast will make it too hard the patch i did find was to fastlevellass wrote:A bit tricky but doable, how much faster do you want them on each difficulty and how much more sliming? (Both relative to how much they usually do.)
Re: Starting difficulty and poison slug slime and speed
I can do any sort of 'fraction' speed too, such one-and-a-quarter times as fast and so on. Are you planning on having any other enemies change like this, because I think perhaps a special bit of code that can affect any enemies might be best.
Re: Starting difficulty and poison slug slime and speed
ok slugs and the licks and speed id say 1. quarter then 1and half sounds good
Re: Starting difficulty and poison slug slime and speed
Ok, well this patch affects the Slug's speed, just so you can see. On easy they move half as fast and on hard they move twice as fast. This patch also makes it so that you don't need to put mooning Keen in every level, normal Keen will work fine without crashing:
What did you want to change about the Licks? They might be harder to alter.
Code: Select all
#Compact Keen spawns, add mooning, enemy modifcation call
%patch $EE87 $0069W
%patch $EE89 $0069W
%patch $E954 $B8 $0001W $EB $03 $B8 $FFFFW $50 $FF $76 $FC $57 $9A $0B80000ERL
$83 $C4 $06 $C7 $06 $CB3DW $0001W $9A $0D8F0003RL
$B8 $2A3ARW $8A $16 $EC $7A $8E $C0 $26 $08 $16 $00FDW $C7 $06
$CB81W $0001W $9A $06BD0B0BRL $E9 $046DW
#Enemy difficulty code (Replaces F10-V cheat, $76DB-$7760) =$06BD0B0BRL
%patch $76D8 $E9 $0086W $55 $8B $EC $B8 $0040W $83 $3E $7A6CW $02 $72 $07
$77 $02 $EB $0C $05 $0040W $2D $0020W $A3 $201EW $A3 $203CW #PSlug1
$5D $CB
What did you want to change about the Licks? They might be harder to alter.
Re: Starting difficulty and poison slug slime and speed
cheers the amount they fire
Re: Starting difficulty and poison slug slime and speed
That would be tricky; they don't really fire an amount, when they're close to Keen they try to 'lick' him. I can make them NOT fire on some difficulties, or I could make the flame slower so Keen has more chance to run away.
Re: Starting difficulty and poison slug slime and speed
Ok can u make it slower on easy then cheerslevellass wrote:That would be tricky; they don't really fire an amount, when they're close to Keen they try to 'lick' him. I can make them NOT fire on some difficulties, or I could make the flame slower so Keen has more chance to run away.
Re: Starting difficulty and poison slug slime and speed
Ok, I'll work on that.
This update to the patch makes the slugs not slime on easy and slime twice as much on hard:
This update to the patch makes the slugs not slime on easy and slime twice as much on hard:
Code: Select all
#Compact Keen spawns, add mooning, enemy modifcation call
%patch $EE87 $0069W
%patch $EE89 $0069W
%patch $E954 $B8 $0001W $EB $03 $B8 $FFFFW $50 $FF $76 $FC $57 $9A $0B80000ERL
$83 $C4 $06 $C7 $06 $CB3DW $0001W $9A $0D8F0003RL
$B8 $2A3ARW $8A $16 $EC $7A $8E $C0 $26 $08 $16 $00FDW $C7 $06
$CB81W $0001W $9A $06BD0B0BRL $E9 $046DW
#Enemy difficulty code (Replaces F10-V cheat, $76DB-$7760) =$06BD0B0BRL
%patch $76D8 $E9 $0086W $55 $8B $EC $B8 $0040W $83 $3E $7A6CW $02 $72 $07
$77 $02 $EB $0C $05 $0040W $2D $0020W $A3 $201EW $A3 $203CW #Set slug speed
$B8 $0368W $A3 $2022W $A3 $2040W $83 $3E $7A6CW $02 $77 $04 #Set slug slime
$74 $06 $EB $08 $FF $06 $2022W $FF $06 $2040W
$5D $CB
#Poison slug slime setup
%patch $30E92 $0FA80368RL
%patch $30EB0 $0FA80368RL