Starting difficulty and poison slug slime and speed

Request patches for Keens 4-6.
Post Reply
User avatar
Bubzrulz
Posts: 208
Joined: Thu Dec 22, 2016 12:37 pm
Location: N.S.W AUSTRAILA

Starting difficulty and poison slug slime and speed

Post by Bubzrulz »

Ok i found a patch 2 patches 1 for making them slime more and the other for speed but is there a way of patching it so one ea difficulty they slime more and more ang get quicker and quicker
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Re: Starting difficulty and poison slug slime and speed

Post by levellass »

A bit tricky but doable, how much faster do you want them on each difficulty and how much more sliming? (Both relative to how much they usually do.)
User avatar
Bubzrulz
Posts: 208
Joined: Thu Dec 22, 2016 12:37 pm
Location: N.S.W AUSTRAILA

Re: Starting difficulty and poison slug slime and speed

Post by Bubzrulz »

levellass wrote:A bit tricky but doable, how much faster do you want them on each difficulty and how much more sliming? (Both relative to how much they usually do.)
hmmm double then triple for slime and speed is a bit different tho cos if they get to fast will make it too hard the patch i did find was to fast
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Re: Starting difficulty and poison slug slime and speed

Post by levellass »

I can do any sort of 'fraction' speed too, such one-and-a-quarter times as fast and so on. Are you planning on having any other enemies change like this, because I think perhaps a special bit of code that can affect any enemies might be best.
User avatar
Bubzrulz
Posts: 208
Joined: Thu Dec 22, 2016 12:37 pm
Location: N.S.W AUSTRAILA

Re: Starting difficulty and poison slug slime and speed

Post by Bubzrulz »

ok slugs and the licks and speed id say 1. quarter then 1and half sounds good
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Re: Starting difficulty and poison slug slime and speed

Post by levellass »

Ok, well this patch affects the Slug's speed, just so you can see. On easy they move half as fast and on hard they move twice as fast. This patch also makes it so that you don't need to put mooning Keen in every level, normal Keen will work fine without crashing:

Code: Select all

#Compact Keen spawns, add mooning, enemy modifcation call
%patch $EE87 $0069W
%patch $EE89 $0069W
%patch $E954 $B8 $0001W  $EB $03 $B8 $FFFFW  $50 $FF $76 $FC $57 $9A $0B80000ERL
                     $83 $C4 $06 $C7 $06 $CB3DW  $0001W  $9A $0D8F0003RL
             $B8 $2A3ARW $8A $16 $EC $7A $8E $C0 $26 $08 $16 $00FDW  $C7 $06
             $CB81W  $0001W  $9A $06BD0B0BRL     $E9 $046DW

#Enemy difficulty code (Replaces F10-V cheat, $76DB-$7760) =$06BD0B0BRL
%patch $76D8 $E9 $0086W  $55 $8B $EC $B8 $0040W $83 $3E $7A6CW $02 $72 $07
             $77 $02 $EB $0C $05 $0040W $2D $0020W $A3 $201EW  $A3 $203CW #PSlug1
              $5D $CB

What did you want to change about the Licks? They might be harder to alter.
User avatar
Bubzrulz
Posts: 208
Joined: Thu Dec 22, 2016 12:37 pm
Location: N.S.W AUSTRAILA

Re: Starting difficulty and poison slug slime and speed

Post by Bubzrulz »

cheers the amount they fire
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Re: Starting difficulty and poison slug slime and speed

Post by levellass »

That would be tricky; they don't really fire an amount, when they're close to Keen they try to 'lick' him. I can make them NOT fire on some difficulties, or I could make the flame slower so Keen has more chance to run away.
User avatar
Bubzrulz
Posts: 208
Joined: Thu Dec 22, 2016 12:37 pm
Location: N.S.W AUSTRAILA

Re: Starting difficulty and poison slug slime and speed

Post by Bubzrulz »

levellass wrote:That would be tricky; they don't really fire an amount, when they're close to Keen they try to 'lick' him. I can make them NOT fire on some difficulties, or I could make the flame slower so Keen has more chance to run away.
Ok can u make it slower on easy then cheers
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Re: Starting difficulty and poison slug slime and speed

Post by levellass »

Ok, I'll work on that.

This update to the patch makes the slugs not slime on easy and slime twice as much on hard:

Code: Select all

#Compact Keen spawns, add mooning, enemy modifcation call
%patch $EE87 $0069W
%patch $EE89 $0069W
%patch $E954 $B8 $0001W  $EB $03 $B8 $FFFFW  $50 $FF $76 $FC $57 $9A $0B80000ERL
                     $83 $C4 $06 $C7 $06 $CB3DW  $0001W  $9A $0D8F0003RL
             $B8 $2A3ARW $8A $16 $EC $7A $8E $C0 $26 $08 $16 $00FDW  $C7 $06
             $CB81W  $0001W  $9A $06BD0B0BRL     $E9 $046DW

#Enemy difficulty code (Replaces F10-V cheat, $76DB-$7760) =$06BD0B0BRL
%patch $76D8 $E9 $0086W  $55 $8B $EC $B8 $0040W  $83 $3E $7A6CW  $02 $72 $07
             $77 $02 $EB $0C $05 $0040W  $2D $0020W  $A3 $201EW  $A3 $203CW  #Set slug speed
             $B8 $0368W  $A3 $2022W  $A3 $2040W  $83 $3E $7A6CW  $02 $77 $04 #Set slug slime
             $74 $06 $EB $08 $FF $06 $2022W  $FF $06 $2040W
$5D $CB

#Poison slug slime setup
%patch $30E92 $0FA80368RL 
%patch $30EB0 $0FA80368RL
Post Reply