The CK Guy's Keen 5 Level Pack
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- Posts: 90
- Joined: Fri Sep 26, 2003 9:12 pm
- Location: Ottawa, Ontario (Canada)
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- Posts: 90
- Joined: Fri Sep 26, 2003 9:12 pm
- Location: Ottawa, Ontario (Canada)
If I remember correct you have to copy Unlzexe there somewhere and unlzexe your Keen exe.
Then you need to get CKPatch1 there somewhere, and make a bat file that does "ckpatch1 ck_guy.pat".. :)
By the way, in the next version you (CK Guy) should put those files in the zip, since everyone is doing so and the creators don't care.. And it helps a lot! ;)
Then you need to get CKPatch1 there somewhere, and make a bat file that does "ckpatch1 ck_guy.pat".. :)
By the way, in the next version you (CK Guy) should put those files in the zip, since everyone is doing so and the creators don't care.. And it helps a lot! ;)
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- Posts: 90
- Joined: Fri Sep 26, 2003 9:12 pm
- Location: Ottawa, Ontario (Canada)
I've been away from the forum for quite a while! Had midterms, all that crap ...
I worked quite a bit on The Atrium ... *grrr* tried to implement "switches turning of twirly fire things" and "switches changing where doors go", but neither worked. How do those things work?
In working on The Atrium, I got some neat ideas for future levels, I think I'll finish The Atrium and do another level before making release two.
Oh, Andy, could you *please* figure out how to edit cheats in Keen 5? I'd like to disable a couple of them for release two ...
I worked quite a bit on The Atrium ... *grrr* tried to implement "switches turning of twirly fire things" and "switches changing where doors go", but neither worked. How do those things work?
In working on The Atrium, I got some neat ideas for future levels, I think I'll finish The Atrium and do another level before making release two.
Oh, Andy, could you *please* figure out how to edit cheats in Keen 5? I'd like to disable a couple of them for release two ...
Another change:
I've decided just to finish The Atrium before making the next release. It's almost done, hope to get it up this weekend.
Oh, I've now got a webpage, very little content at the moment, but that's where Release Two will by uploaded. My website is http://www.freewebs.com/theckguy. FreeWebs seems like a great server ...
I've decided just to finish The Atrium before making the next release. It's almost done, hope to get it up this weekend.
Oh, I've now got a webpage, very little content at the moment, but that's where Release Two will by uploaded. My website is http://www.freewebs.com/theckguy. FreeWebs seems like a great server ...
- CommanderSpleen
- Posts: 1017
- Joined: Sun Aug 31, 2003 12:11 pm
- Location: The Land of Sparkly Things
- Contact:
Spleenish.
*engages in eruption of noise similar in nature to laughter**quickly consults "Teach Yourself Spleenish in 24 Hours," which is always kept within hands reach* insanely tripped-out levels. *consults it again* Indeed, there will be more levels to come.
I've got a problem, though... CK5patch wants me to UNLZEXE my KEEN5E.EXE, but Oonlz won't recognise my version... I've tried the 1.4 patch, but it won't recognise it either. I got Asylum working, though... but I guess that didn't use CK5patch, did it? Marrhh.
Blue is the colour of devotion... though dark blue is more indicative of obsession. What more suited colour for obsessed Keen fans?And what is with this blue design that I've now seen for three different Commander Keen related web sites?
>Commander Spleen
re: Colors
Spleen--"Dark blue = obsession, Blue = devotion" ... why not post what the other colors are linked to over in the ol' Color Theory section? ;-)
Good to see that distributing levels for Keen4-6 is becoming easier, bit by bit.
--Xky
Good to see that distributing levels for Keen4-6 is becoming easier, bit by bit.
--Xky