Problem with bridges in Keen3

Request patches for Keens 1-3.
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Stealthy71088
Posts: 583
Joined: Thu Mar 17, 2005 11:54 pm
Location: NY

Problem with bridges in Keen3

Post by Stealthy71088 »

I'm trying to make bridges in my Keen3 mod and it is proving troublesome. I'm using these patches:

Code: Select all

# Change the bridge block in Keen 3 (in this it's changed to tile 480) 
%patch $80F5 $E0 $01 
%patch $8146 $E0 $01 
I'm also using bridgecalc to calculate the sprites I need to put into the level editor. The problem is the switches themselves. I'm using the standard light switches from Keen3. I've done nothing to them. When I try to press them, sometimes the screen blinks and nothing happens. Sometimes the game just ignores the switch, and acts like it's background. If I press the switch over and over, and try other switches, eventually a bridge will appear with another blink of the monitor. Am I doning something wrong?

I've had no trouble with bridges before. In fact I made a few bridges in a Keen1 mod yesterday. Does anyone know what's going wrong?
levellass
Posts: 3001
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass »

*Never* use the lightswitch, ligtswitches are coded in the EXE to be light switches, not bridge switches, try another tile, that should work.
Stealthy71088
Posts: 583
Joined: Thu Mar 17, 2005 11:54 pm
Location: NY

Post by Stealthy71088 »

Thank you. I didn't know that the light switch itself could pose a problem. I haven't tried it yet, but I'm sure it'll work. I'll let you know if it gives me trouble.

On a sidenote, I just discovered today that I can calculate teleporter sprites with bridgcalc! That program has been incredibly useful.
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