In other news; with LL back I managed to sit down and take a look at a little problem that has been bugging me for some time; how fast sprites animate. If you had a nice slow moving Yorp, wouldn't it be nice if it animated nice and slow, like the inchworms on Keen 4?
Well now you can!
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%patch $1993 $34 $00 #Walking right
%patch $199B $36 $00 #Walking left
%patch $19A5 $01 $00 #Frames used for walking left *and* right
%patch $19A1 $08 #Animation speed
And also added are two patches per game that allow keen to do interesting things when stunned or frozen:
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#Keen 1
#Keen can pass through any blocks (Not killy ones) when frozen
%patch $2736 $34
#Keen flies when frozen
%patch $2733 $F4
#Keen 2
#Keen flies when stunned
%patch $4A9A $CF
#Keen ghosts through blocks when stunned. (Not killy ones)
%patch $4A9D $0F
#How long Keen is stunned for
%patch $73FA $90 $01
#Keen 3
#Keen falls through tiles when stunned (Not killy)
%patch $55C8 $2C
#Keen flies when stunned
%patch $55C5 $EC
In Keen 2 and 3 Keen doesn't get the boost he gets from the icecubes; i don't know how to fix that, sorry.
Enjoy!