I want the following patch:
So, when Keen run into a Vortikid, he falls away. Right?
Well, with a patch I want Keen to have plus 1 animation frame for this.
In short, it's like this:
Keen 2:
2SPR0028.BMP - Keen's fell away frame 1
2SPR0029.BMP - Keen's fell away frame 2
2SPR0031.BMP - Standing up from the ground
And after the standing up from the ground frame plus 1 frame is added:
So after all what I want is:
2SPR0028.BMP - Keen's fell away frame 1
2SPR0029.BMP - Keen's fell away frame 2
2SPR0031.BMP - Standing up from the ground
+ 2SPR0030.BMP - looking up frame
Possible?
Keen 2-3: plus 1 frame for Keen
Re: Keen 2-3: plus 1 frame for Keen
SO you want Keen being stunned to have two frames, like when he's frozen in Keen 1? And when he unfreezes he uses two frames as well before going to standing?
Re: Keen 2-3: plus 1 frame for Keen
Exactly. :)
So like I said:
2SPR0028.BMP - Keen's fell away frame 1 - aka Keen being stunned 1
2SPR0029.BMP - Keen's fell away frame 2 - aka Keen being stunned 2
2SPR0031.BMP - Standing up from the ground - aka Keen unfreezes
AND plus
+ 2SPR0030.BMP - looking up frame - aka part of the Keen unfreezes frame
So like I said:
2SPR0028.BMP - Keen's fell away frame 1 - aka Keen being stunned 1
2SPR0029.BMP - Keen's fell away frame 2 - aka Keen being stunned 2
2SPR0031.BMP - Standing up from the ground - aka Keen unfreezes
AND plus
+ 2SPR0030.BMP - looking up frame - aka part of the Keen unfreezes frame
Re: Keen 2-3: plus 1 frame for Keen
Will this ever be done?
Re: Keen 2-3: plus 1 frame for Keen
Here $0014W is how long the second frame lasts. $001DW is the frame used.
Code: Select all
#Extra frame when unstunning -Keen 2
%patch $4A5B $0AF2W
%patch $0AF2 $55 $8B $EC $C7 $06 $96E8W $001EW $A1 $96EAW $03 $06 $5AF0W
$A3 $96EAW $3D $0014W $7E $06 $C7 $06 $96F2W $66A9W $5D $C3
#Extra frame when unstunning -Keen 3
%patch $5588 $0B5FW
%patch $0B5F $55 $8B $EC $C7 $06 $9938W $001FW $A1 $993AW $03 $06 $5D40W
$A3 $993AW $83 $3E $993AW $14 $7E $06 $C7 $06 $9942W $6F07W
$5D $C3
Re: Keen 2-3: plus 1 frame for Keen
In the meantime, could this be done for Keen 1 as well? So that it would use sprite SPR0030 and SPR0031.levellass wrote: ↑Wed Nov 29, 2017 1:59 am Here $0014W is how long the second frame lasts. $001DW is the frame used.
Code: Select all
#Extra frame when unstunning -Keen 2 %patch $4A5B $0AF2W %patch $0AF2 $55 $8B $EC $C7 $06 $96E8W $001EW $A1 $96EAW $03 $06 $5AF0W $A3 $96EAW $3D $0014W $7E $06 $C7 $06 $96F2W $66A9W $5D $C3 #Extra frame when unstunning -Keen 3 %patch $5588 $0B5FW %patch $0B5F $55 $8B $EC $C7 $06 $9938W $001FW $A1 $993AW $03 $06 $5D40W $A3 $993AW $83 $3E $993AW $14 $7E $06 $C7 $06 $9942W $6F07W $5D $C3
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Re: Keen 2-3: plus 1 frame for Keen
I tried to create it and this is the result. Please, test it
Code: Select all
#Extra frame when unstunning - Keen 1
%patch $2730 $0AF2W
%patch $0AF2 $55 $8B $EC $C7 $06 $8248W $001EW $A1 $824AW $03 $06 $5B14W
$A3 $824AW $3D $0014W $7E $06 $C7 $06 $8252W $3867W $5D $C3