Title says it all.
I want the following Keen 1 patch:
In a level (no matter in which level) if I get the pogo, then I exit that certain level to the worldmap, I lose the pogo (it means on status screen - after pressing SPACE on the worldmap - the pogo graphic isn't there). If you get what I mean.
Can you make it?
Keen 1: Losing Pogo after exiting the level
Re: Keen 1: Losing Pogo after exiting the level
Adapted slightly from KeenWiki:
Code: Select all
%patch $55EF $EB $4A $33 $C0 $A3 $AA9AW $A3 $6EC0W $C3
%patch $7D01 $E8 $D8EDW $90 $90 $90