A Vorticon Mom problem.
A Vorticon Mom problem.
So, I was modifying the Vorticon Mom, and I noticed that I created a bug. The bug is that when it shoots, its shot explodes as soon as it is created. The only changes I did to it (besides how it looks), is the size of the hitbox, its interaction with Keen (it now kills him instead of pushing him), and the number of shots it needs in order to be taken out (it now needs one). Is it possible to fix the problem without doing any changes to what I did to it, guys?
And you're sure you didn't change the Vortimom's sprite type? Usually you can fix this by making the shot's hitbox smaller, more grey, less red, especially at the furtherest edge of the shot.
If this fails it's possible to patch either 1.) Te Vortimom not to block shots (Including raygun shots.) or 2.) the shot not to hit Vortimoms OR Vorticons or 3.) (Somewhat harder) the Vortimom's shot to just ignore Vortimoms.
If this fails it's possible to patch either 1.) Te Vortimom not to block shots (Including raygun shots.) or 2.) the shot not to hit Vortimoms OR Vorticons or 3.) (Somewhat harder) the Vortimom's shot to just ignore Vortimoms.
Well, as I've said it on the original post, I made the Vortimom kill Keen, which appears to be the cause of the bug. I knew this, because at one point, I removed the kill Keen patch (by putting a # in the left of it), and after trying it out ingame, it seems to be able to shoot it. I did some changes to the hitbox, but it doesn't look like it'll fix the problem (and I can't make it any smaller, because it'll then seem too small when compared to the sprite).levellass wrote:And you're sure you didn't change the Vortimom's sprite type? Usually you can fix this by making the shot's hitbox smaller, more grey, less red, especially at the furtherest edge of the shot.
If this fails it's possible to patch either 1.) Te Vortimom not to block shots (Including raygun shots.) or 2.) the shot not to hit Vortimoms OR Vorticons or 3.) (Somewhat harder) the Vortimom's shot to just ignore Vortimoms.
2 (although I haven't replaced the Vorticon yet, so I'm not really sure) or 3 would be nice. If you can't get either one of those two to work, then I could use the original behavior for the Vortimom, and maybe slightly increase its strength (I haven't really done any actual level designing yet, so it doesn't really matter to me).
Ok, this patch changes the Vortimom's sprite type in a different way. When you use this, delete the old change patch. This should let the Vortimom kill Keen without messing up her shots:
Code: Select all
#Keen-sprite interaction with Vortimom
%patch $7CBC $7CAFW #Kill Keen