Request: Garg spawns Deadly Butler Bot when shot

Request patches for Keens 1-3.
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troublesomekeen
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Request: Garg spawns Deadly Butler Bot when shot

Post by troublesomekeen »

Here's the latest idea. I'm not sure if it's terribly original, but it'll work in the context of my....epic awesome super secret mod.

The idea here is to have the Garg push Keen like a Butler Bot. Gargs will still be dangerous because they can now push Keen an awful long way -- perhaps off a 50-foot cliff with poisonous spikes at the bottom.

The replacement for the Garg is one of my most favorite characters ever. Hopefully you'll see what I mean in a few months. So if Keen shoots it, the Garg will spawn a Butler Bot, which is invulnerable and kills Keen on contact.
This hopefully will discourage the player from shooting the Garg Replacement.
levellass
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Post by levellass »

Why not just make the Garg invulnerable?
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troublesomekeen
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Post by troublesomekeen »

levellass wrote:Why not just make the Garg invulnerable?
I think I will end up doing just that.
You see, I envisioned it how if Keen shoots the Garg, it looses it's temper and turns a different color, like raging red, and changes its behavior.
levellass
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Post by levellass »

That sounds like it would be very interesting indeed.
Dr. Kylstein
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Post by Dr. Kylstein »

I've got this.

Code: Select all

%ext ck1
%version 1.31
#pushy Garg turns into deadly butler when shot:
%patch $184E $05 #Garg sprite type
%patch $1BF5 $1DC7W #Dead Garg behavior
%patch $1BFA $1E94W #Dead Garg collision
%patch $1BF0 $0060W # Dead Garg sprite
%patch $1BFC $C7 $44 $00 $0003W #instead of jumping when shot, switch sprite type
%end
Exactly as ordered. Note that butler bots placed in the level are still harmless.
P.S: I think you'll be wanting this http://www.shikadi.net/keenwiki/Patch:Butler_Robot to make the butler bots 'angrier.' You can also make placed ones deadly by using the sprite type patch with value $03.
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