1. I'd like Messie to stop in her path when eating weeds and not move again until both of the following occur: Keen has beaten a level and has returned to Messie.
2. I'd like the Meep to behave somewhat similar to a Vorticon with the exclusion of jumping: It should move around, pause to search for Keen, and then move in that direction but still change direction when bumping into walls. Frames 118-121 walk left, 122-125 walk right, 126-127 stand/search, 128-129 death.
3. Infinite lives.
4. Items collected in-level (points, shots) reset on death.
A few Keen 3 Patch Requests
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- Posts: 21
- Joined: Sat Apr 19, 2008 6:49 pm
Patch 1 is going to be difficult, very difficult indeed.
Patch 2 is possible but will need a bit of work. It's basically just duplicating the Vorticon behavior, will the Meep be shooting?
Patch 3, I'm not sure about the 'objects collected in-level' since I don't know how to sstore those seperate from the score, etc for the game, Lemm may be able to help you. I am working on a patch to reset score and ammo on death.
This patch allows infinite lives by not checking if Keen's lives hit -1 when he dies. You may want to remove the life sprites from the status box of course.
With this patch active it's possible to change the 'game over' condition so that if Keen exits a level without shots or something the game ends.
Patch 2 is possible but will need a bit of work. It's basically just duplicating the Vorticon behavior, will the Meep be shooting?
Patch 3, I'm not sure about the 'objects collected in-level' since I don't know how to sstore those seperate from the score, etc for the game, Lemm may be able to help you. I am working on a patch to reset score and ammo on death.
This patch allows infinite lives by not checking if Keen's lives hit -1 when he dies. You may want to remove the life sprites from the status box of course.
Code: Select all
#Infinite lives
%patch $8E09 $90 $90
Thanks for the input, Lass!
Patch 2: the Meep will not be shooting.
Patch 2: the Meep will not be shooting.
This is extremely interesting and something I hadn't considered--starting Game Over Theory thread shortly....With this patch active it's possible to change the 'game over' condition so that if Keen exits a level without shots or something the game ends.
Draft of Meepicon patch:
To take any patch for the Vorticon and apply it to the Meepicon, simply take the patch and make it's address $2C0F less. Get the meepicon data file here: http://dl.dropbox.com/u/3940020/MEEPICON.CK3
Code: Select all
#Meepicon patch (SIDE EFFECT: No Joystick window)
#Copy vorticon code -2C0F from original location
%patchfile $153A "Meepicon.CK3"
#Other stuff to make Meepicon
%patch $3D7A $153BW #Meep spawns using new code
%patch $3D51 $0002W #Meep kills
%patch $48C3 $0080W #Shot animation is 128