Two possible solutions:
Teleporters don't animate or modify tiles on the map at all. OR
One set of teleporters uses the same tile on both ends. (i.e. dirt->dirt)
Of course, there's always a third solution: MOAR TELEPORTERS
Request: Teleporter Tiles
- CommanderSpleen
- Posts: 1017
- Joined: Sun Aug 31, 2003 12:11 pm
- Location: The Land of Sparkly Things
- Contact:
- CommanderSpleen
- Posts: 1017
- Joined: Sun Aug 31, 2003 12:11 pm
- Location: The Land of Sparkly Things
- Contact:
Now I suspect you know how to make all teleporters use the same tiles whatever they are already so I'll just leave this here:
Code: Select all
#Departure teleport no animation or tile replacement:
%patch $AF9A $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90
%patch $AFBE $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90 $90 $90
#Destination teleport no animation or tile replacement:
%patch $B0CC $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90
%patch $B0F0 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90 $90
$90 $90 $90 $90 $90 $90 $90 $90 $90 $90