It would be cool to get that, I would like top three or five. But I have no real need for those..
I think it can be quite hard, but every time I say something like that it's usually the opposite. :)
I expect it'll be a piece of cake. Probably there's a loop which prints the high score entries onto the screen, which is executed 7 times. Changing that to six would be trivial.
I think it can be quite hard, but every time I say something like that it's usually the opposite. :)
LOL that happened again! :)
I thought exactly same thing as you, adurdin (that loopy). :) Pretty nice if it's easy! By the way, how do you change one number from the code, is it just so easy that you go with hex editor, and select one thing and write a new "number" for it?
If it's a hard-coded number (which it almost certainly would be in this case), it's just a matter of finding it and patching it, either with a hex editor or with CKxPatch.
In your quest for the high score thing, can you find out how to make the high scores have their text with the white text, rather than the grey? The grey text is okay, but having the white text in that location would work a lot better for me.
I have a feeling that it could be quite easy to change, probably it's only something number. But as adurdin said with that other thing too; it's hard to find it.
%ext ck1
%version 1.31
# Show only 6 items in the high score menu
%patch $9A18 $06
# Show the score with white background
%patch $99FA $E8 $D5 $C8 # CALL 62D2
# Show the name with white background
%patch $9A10 $E8 $BF $C8 # CALL 62D2
%end