Teleporters in Keen2?

Request patches for Keens 1-3.
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The Shifted One
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Teleporters in Keen2?

Post by The Shifted One »

Is this possible somehow?
As far as I (and Joriz) know its not, it would certainly make my mod cooler Id think :P

Oh and the demo is ready soon (I hope, I dont seem to have alot of time lately...)
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CommanderSpleen
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Post by CommanderSpleen »

Hmm... since Keen 2 is still heavily based on the Keen 1 engine, it seems there'd be a remote possibility this would work. It depends on how much the code was modified though.

Try it out using the same procedure as in Keen 1 and see what happens.
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The Shifted One
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Post by The Shifted One »

Eh well nothing really happens.
I place a teleporter on the map, link it too some other place and nothing really happens.
The screen goes black for a second and thats it...

Maybe I did something wrong though, thats possible.
Im still no too good in doing more complicated stuff like that (as for as complicated goes in Keen: Vorticons...)
levellass
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Post by levellass »

First up, the addresses are different;patch cut and paste won't help you there. Secondly, I tried it with the proper addresses some time ago, and sadly, nothing much happened there either. I'm not sure why, the teleporter code seems to be *mostly* there.
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The Shifted One
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Post by The Shifted One »

Ah well, Il just make some kinda bridge to get from moon to moon then :P
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