Im making a keen 2 mod right now (amongst other things) but I just cant get those patches to work.
I spose it has to do with the version I use but Im not sure.
When my Keen 2 was still version 1.00 at least the .tli file patch worked but others I used (like the keen jump height and machine gun thing) didnt so I decided to update my Keen 2 to version 1.31.
However now none of the patches work, not even the .tli thing while I did use a different patch then the one I have used in version 1.0.
So right now I really dont know what Im doing wrong and I hope someone is able to help me out here.
Thanks in advance.
Problem with patching Keen 2
- The Shifted One
- Posts: 71
- Joined: Sun Nov 11, 2007 11:32 pm
- Location: Utopia
That's strange. You may be right about the version I think, because Tileinfo places both a patch for 1.0 and 1.31 in your pat file.
As always I can recommend using a fresh copy of Keen 2 1.31. Try using the copy on bipship.
If that doesn't help make sure you don't have a spelling mistake in your bat file.
Other than that I can only suggest you post your pat file for others to take a closer look.
As always I can recommend using a fresh copy of Keen 2 1.31. Try using the copy on bipship.
If that doesn't help make sure you don't have a spelling mistake in your bat file.
Other than that I can only suggest you post your pat file for others to take a closer look.
- The Shifted One
- Posts: 71
- Joined: Sun Nov 11, 2007 11:32 pm
- Location: Utopia
Well my batch file works fine cause it did before, I never changed that one.
ITs not a real batch anyway. its an autoexecute line for DosBox :P
Getting a clean copy didnt help much either.
Anyway heres the file.
You tell me what wrong with that :P
ITs not a real batch anyway. its an autoexecute line for DosBox :P
Getting a clean copy didnt help much either.
Anyway heres the file.
Code: Select all
#Tile info patching script for Keen 2
%ext ck2
%version 1.31
%patchfile 0x17828 Keen25.tli
#Keen has a machine gun!
%patch $6C66 $90 $90
#Keens jump height
%patch $69EE $07 $00
#Keens high pogo jump height
%patch $6D82 $C9 $00
%end
- The Shifted One
- Posts: 71
- Joined: Sun Nov 11, 2007 11:32 pm
- Location: Utopia
- The Shifted One
- Posts: 71
- Joined: Sun Nov 11, 2007 11:32 pm
- Location: Utopia
I have no problems with running mods in dosbox. Maybe you should try making a batch file instead of your dosbox command, just to be on the safe side. (Although I think it won't change much).
Then are you sure your tli file isn't working? Maybe you saved something wrong, or it is broken, try making a new one. (If its a lot of work just try making a new one with a few needed test tiles).
Then are you sure your tli file isn't working? Maybe you saved something wrong, or it is broken, try making a new one. (If its a lot of work just try making a new one with a few needed test tiles).
- The Shifted One
- Posts: 71
- Joined: Sun Nov 11, 2007 11:32 pm
- Location: Utopia
The tli file is fine, I also tried remaking it yes.
I also found out by making a normal batch that its not a DosBOx problem.
And I really dunno how to dump my exe.
I placed to command in the patchfile and it doesnt do dick.
Maybe its something else?
EDIT
I also just tried using the same exe with PM2 and it worked flawless so its not the exe either...
It must be something else I dunno.
EDIT AGAIN
Ok it works now, apearently I had to remove the %version 1.31 line...
Now it works flawless...
I also found out by making a normal batch that its not a DosBOx problem.
And I really dunno how to dump my exe.
I placed to command in the patchfile and it doesnt do dick.
Maybe its something else?
EDIT
I also just tried using the same exe with PM2 and it worked flawless so its not the exe either...
It must be something else I dunno.
EDIT AGAIN
Ok it works now, apearently I had to remove the %version 1.31 line...
Now it works flawless...