Keen 2-3: plus 1 frame for Keen

Request patches for Keens 1-3.
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szemigi
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Keen 2-3: plus 1 frame for Keen

Post by szemigi »

I want the following patch:

So, when Keen run into a Vortikid, he falls away. Right?
Well, with a patch I want Keen to have plus 1 animation frame for this.
In short, it's like this:

Keen 2:

2SPR0028.BMP - Keen's fell away frame 1
2SPR0029.BMP - Keen's fell away frame 2
2SPR0031.BMP - Standing up from the ground

And after the standing up from the ground frame plus 1 frame is added:

So after all what I want is:


2SPR0028.BMP - Keen's fell away frame 1
2SPR0029.BMP - Keen's fell away frame 2
2SPR0031.BMP - Standing up from the ground
+ 2SPR0030.BMP - looking up frame

Possible?
levellass
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Re: Keen 2-3: plus 1 frame for Keen

Post by levellass »

SO you want Keen being stunned to have two frames, like when he's frozen in Keen 1? And when he unfreezes he uses two frames as well before going to standing?
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szemigi
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Re: Keen 2-3: plus 1 frame for Keen

Post by szemigi »

Exactly. :)


So like I said:

2SPR0028.BMP - Keen's fell away frame 1 - aka Keen being stunned 1
2SPR0029.BMP - Keen's fell away frame 2 - aka Keen being stunned 2
2SPR0031.BMP - Standing up from the ground - aka Keen unfreezes

AND plus
+ 2SPR0030.BMP - looking up frame - aka part of the Keen unfreezes frame
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szemigi
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Re: Keen 2-3: plus 1 frame for Keen

Post by szemigi »

Will this ever be done?
levellass
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Re: Keen 2-3: plus 1 frame for Keen

Post by levellass »

Here $0014W is how long the second frame lasts. $001DW is the frame used.

Code: Select all

#Extra frame when unstunning -Keen 2
%patch $4A5B $0AF2W
%patch $0AF2 $55 $8B $EC $C7 $06 $96E8W  $001EW  $A1 $96EAW  $03 $06 $5AF0W
             $A3 $96EAW  $3D $0014W  $7E $06 $C7 $06 $96F2W  $66A9W  $5D $C3

#Extra frame when unstunning -Keen 3
%patch $5588 $0B5FW
%patch $0B5F $55 $8B $EC $C7 $06 $9938W  $001FW  $A1 $993AW  $03 $06 $5D40W
             $A3 $993AW  $83 $3E $993AW  $14 $7E $06 $C7 $06 $9942W  $6F07W
             $5D $C3
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szemigi
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Re: Keen 2-3: plus 1 frame for Keen

Post by szemigi »

levellass wrote: Wed Nov 29, 2017 1:59 am Here $0014W is how long the second frame lasts. $001DW is the frame used.

Code: Select all

#Extra frame when unstunning -Keen 2
%patch $4A5B $0AF2W
%patch $0AF2 $55 $8B $EC $C7 $06 $96E8W  $001EW  $A1 $96EAW  $03 $06 $5AF0W
             $A3 $96EAW  $3D $0014W  $7E $06 $C7 $06 $96F2W  $66A9W  $5D $C3

#Extra frame when unstunning -Keen 3
%patch $5588 $0B5FW
%patch $0B5F $55 $8B $EC $C7 $06 $9938W  $001FW  $A1 $993AW  $03 $06 $5D40W
             $A3 $993AW  $83 $3E $993AW  $14 $7E $06 $C7 $06 $9942W  $6F07W
             $5D $C3
In the meantime, could this be done for Keen 1 as well? So that it would use sprite SPR0030 and SPR0031.
Alessandro
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Joined: Thu Aug 24, 2017 5:39 pm

Re: Keen 2-3: plus 1 frame for Keen

Post by Alessandro »

I tried to create it and this is the result. Please, test it

Code: Select all

#Extra frame when unstunning - Keen 1
%patch $2730 $0AF2W
%patch $0AF2 $55 $8B $EC $C7 $06 $8248W  $001EW  $A1 $824AW  $03 $06 $5B14W
             $A3 $824AW  $3D $0014W  $7E $06 $C7 $06 $8252W  $3867W  $5D $C3
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