Code: Select all
#Pause between horz bullet appearing onscreen and firing [first shot]
%patch $4D49 $90 $01
#Pause between horizontal gun shots
%patch $4D52 $90 $01
#Pause between vert bullet appearing onscreen and firing [first shot]
%patch $4DB0 $90 $01
#Pause between vertical gun shots
%patch $4DB9 $90 $01
#Horz bullet shooting sound
%patch $4D55 $26 $00
#Vert bullet shooting sound
%patch $4DBC $26 $00
#Both bullets move vertically [but are different sprites!]
%patch $4D68 $22
#Both bullets move horizontally [but are different sprites!]
%patch $4DCF $20
It is also possible to make both bullets move horizontally or vertically; each one is a seperate sprite, uses a different animation frame, property, speed and sound. You can thus have two guns that fire left and right, or a kill and stun gun, or other such interests.