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#Menu window
#menu pointer upwards speed
%patch $9C3C $01 $00
#Font character left behind by upward moving pointer
%patch $9C44 $20 $00
#Menu pointer downwards speed
%patch $9D1D $01 $00
#Font character left behind by downward moving pointer
%patch $9D25 $20 $00
#Menu box height in lines of text
%patch $9EF0 $0A $00
#Menu box width in letters
%patch $9EF4 $12 $00
#Text read from: [Text must end in $0A $00]
#Read from $19820, thus new game text read from $19820 + $2FB5
# = $1C7D5 $75 $2E for extra space; $4F $30 'deletes'
%patch $9F13 $B5 $2F #New Game
%patch $9F1B $C2 $2F #Continue Game
%patch $9F23 $D4 $2F #Story
%patch $9F2B $DE $2F #About Id
%patch $9F33 $EE $2F #High Scores
%patch $9F3B $FE $2F #Ordering info
%patch $9F43 $10 $30 #Previews!
%patch $9F4B $1E $30 #Restart demo [Uses 2 $0A $0A in text!]
%patch $9F53 $30 $30 #Use the
%patch $9F6B $39 $30 #Arrows [Using keyboard]
%patch $9F75 $40 $30 #Mouse [Using mouse]
%patch $9F7F $46 $30 #Joystick [Using joystick]
#Menu text
#The $00 ends the text sequence, the $0A moves down a line
%patch $1C7D5 " New Game" $0A $00
%patch $1C7E2 " Continue Game" $0A $00
%patch $1C7F4 " Story" $0A $00
%patch $1C7FE " About ID..." $0A $00
%patch $1C80E " High Scores" $0A $00
%patch $1C81E " Ordering Info" $0A $00
%patch $1C830 " Previews!" $0A $00
%patch $1C83E " Restart Demo" $0A $0A $00 #moves down two lines]
%patch $1C850 "Use the " $00
%patch $1C859 "arrows" $00
%patch $1C860 "mouse" $00
%patch $1C866 "joystick" $00