One of the important levels in my mod uses this patch, and I am very pleased with the way it works.
Unfortunately, when the screen fades in and out like whenever you enter a level, this set of colours is used as well. This looks very strange. I need a patch that stops the fade in/out sequence from using the second row of colours as they are in this patch:
Code: Select all
%ext ck2
%version 1.31
# The four palettes used when fading, from darkest to lightest.
# The second one is also used when the light switch is off
%patch $19BE8 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00 $00
%patch $19BF9 $00 $00 $00 $00 $00 $00 $00 $00 $00 $01 $02 $03 $04 $05 $06 $07
%patch $19C0A $00 $00 $00 $00 $00 $00 $00 $00 $18 $19 $1A $1B $1C $1D $1E $1F
%patch $19C1B $00 $01 $02 $03 $04 $05 $06 $07 $18 $19 $1A $1B $1C $1D $1E $1F
%end