But my mod has already eight machines. Using that method would cause the game to be completed whenever you finish one of those levels. I dont want that.
I could also have those machines not save any cities, by placing them in levels that werent ment to be machine levels, but its essential for my game that the status bar and high score tell you how many cities are saved. I want saving the cities (and how many) to be optional.
So what i need is a way to complete the game that has nothing to do with saving the cities. Ill use this patch and set it to nine or zero.
I hope this was a better explaination, youll have to excuse my english.
Ah yes now I get it.
You have levels that have machines and it's optional that player saves the machines, and player can finish the game without saving single a city / breaking a singe machine.
In the best case there is some fairly easy (for other than me) way to change it.