4 kB more graphics space

Completed patches for Keen1.
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Posts: 554
Joined: Sun Jul 05, 2009 12:32 pm

4 kB more graphics space

Post by lemm » Sun Dec 20, 2009 12:07 am

Code: Select all

%ext ck1
%version 1.31

#change start of graphics storage to $A610
%patch $6EED $A610W
%patch $6F1B $A610W
%patch $6F3C $A610W
%patch $6F5D $A610W

#start of second page
%patch $B8AB $A2F0W
%patch $B8B1 $2F00W #start of 2nd page * $10

EDIT: Patch is done. It will work on its own, and with Dr Kylstein's upcoming utility. It won't work with my original multiple tileset patch.
Last edited by lemm on Thu Jan 07, 2010 12:47 pm, edited 1 time in total.

Posts: 2902
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass » Tue Dec 22, 2009 4:18 am

I think only two mods actually bumped up against the graphics space limit; so I'm not sure how often this will be used, but I'd like to add it to Keengraph as a failsafe to allow extra graphics room. (Since all it does at present is warn you've gone over the limit.)

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