New Keen Behaviours!!!
Final few keen behaviours
So far, keen can jump, pogo, look up/down, shoot in four directions, ride platforms, handhang, crawl, walk in doors, slide on ice, and toggle switches, and be stunned.
Keen level exit: The generic behaviour will be keen general vorticons style, however, if keen is on the left half of the screen, he will walk to the left (so he can walk off the left edge). There won't be any replacements of tiles; in your levels, just make any door tiles to be masked/foreground, and appropriately blocking so that keen can only enter one way.
Some levels will be exited galaxy-message style when keen hits a tile. For example, in the pepper level, if keen steps on a tile next to the cauldron with the food in it, a message box will pop up with a couple lines of text, and the level ends. I might add a little animation of keen tossing chili peppers. The goggles, pepper, and soda can tiles will also end the level a la keen 6.
Keen death behaviour: I am open to suggestions here, but preferably something besides flying to heaven.
We also need keen world map walking frames. Either a 3 or 4 frame animation for north, south, east, and west
Keen level exit: The generic behaviour will be keen general vorticons style, however, if keen is on the left half of the screen, he will walk to the left (so he can walk off the left edge). There won't be any replacements of tiles; in your levels, just make any door tiles to be masked/foreground, and appropriately blocking so that keen can only enter one way.
Some levels will be exited galaxy-message style when keen hits a tile. For example, in the pepper level, if keen steps on a tile next to the cauldron with the food in it, a message box will pop up with a couple lines of text, and the level ends. I might add a little animation of keen tossing chili peppers. The goggles, pepper, and soda can tiles will also end the level a la keen 6.
Keen death behaviour: I am open to suggestions here, but preferably something besides flying to heaven.
We also need keen world map walking frames. Either a 3 or 4 frame animation for north, south, east, and west
- CommanderSpleen
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