Sprite thread

The Commander Keen Community Mod!
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CommanderSpleen
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Post by CommanderSpleen »

The walking frames need adjusting (especially the exaggerated reach of his right arm in the fourth frame). I'll tweak in the near future unless someone beats me to it. Apart from that it looks classy. An excellent creature to add to the collection.
lemm
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Post by lemm »

We ARE putting licks in, right?
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Deltamatic
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Post by Deltamatic »

Assuming the story in the story consolidation thread is accepted, yes.
lemm
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Post by lemm »

tulip wrote:I'd say it definetly shoots (throws a splash of water), so I guess this is the tank bot. A cool thing would be that if you shot it I will decompose into a wad, only to reappear shortly afterwards? Is that possible?
I know that we can make a sprite show "shocked" animation and not dying.
It most definitely is possible.


So for this one:

Modify tank bot contact procedure to dissolve on contact with keen shot.

Modify keen to die on contact with tanks, but not if they are in the dissolved state.

Write a new procedure to dissolve, stay dissolved, and then reform. Tank bot contact function is set to "dead sprite" during this period.

Finally, modify tank shot to be affected by gravity, and sploosh instead of zap/zot.


It is possible for the game to load as many sprite images as it can store in memory, right?
levellass
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Post by levellass »

Yes, but only KeenGraph can import/export graphics files with 'nonstandard' numbers of sprites, so anyone who wanted to consolidate our mod would have to be aware of that.

Otherwise it's simply a matter or referring to the new sprite images.
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doomjedi
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Post by doomjedi »

Hi...it's me again :)

Just wanted to remind you the set of treasure items I posted in 2007...they can fit your mod :)

I'll probably make some more :)

Image
Last edited by doomjedi on Mon Dec 14, 2009 4:40 pm, edited 1 time in total.
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doomjedi
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Post by doomjedi »

Update 1 :

Image
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Tulip
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Post by Tulip »

Oh they were yours? I thought they were KeenRush's and I have already used the one scoop ice cream cone in Silcar 3.
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doomjedi
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Post by doomjedi »

Yep, they were mine :)

And I'm glad you found it useful :)
I might do some more items today :)
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doomjedi
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Post by doomjedi »

Another update: Added some new, improved some older ones:

Image
lemm
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Post by lemm »

Nice :D
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doomjedi
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Post by doomjedi »

Thanks :)

I had to balance the new fast-food pickups by some healthy vitaminy items :)
levellass
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Post by levellass »

Very awesome, I must steal them.

I'm working on a small utility for modifying sprite code. (After people took TWO YEARS to beta test the old one!) for the use of non-lemm level patchers so I can demonstrate what we can do here.
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doomjedi
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Post by doomjedi »

Another update :)

Image
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doomjedi
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Post by doomjedi »

Ok....let's start drawing new Keen behavours....

1. Preparation work:

Phase 1: Making his face 8-directional

Phase 2: Making Keen standing frames 8-directional + adding "look up" sprite....

Image
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