Patchwork Mod.

Showcase your completed mod here!
User avatar
Bounderball
Posts: 76
Joined: Wed Nov 10, 2004 5:35 pm
Location: Shadowlands, Gnosticus IV

Post by Bounderball »

HAHAHA! LOL!

Nice mod! Every time I look at a mod, it makes me not stop thinking "I can't draw good, I can't make good levels..." etc etc etc

There are patches in the patch file that I can't figure out. (I mean that I don't know how to use. Man, I eant the patch database to be ready!!!)
User avatar
levellord
Crazy pAtChEr
Posts: 1401
Joined: Thu Nov 20, 2003 11:35 pm
Location: NewZealand
Contact:

Post by levellord »

There are patches in the patch file that I can't figure out.
Thats okay, I just put them all together. No one submitted patches for the 2nd mod, so I hope that is more understandable.
User avatar
Grandy02
Posts: 107
Joined: Tue Apr 19, 2005 2:26 pm
Location: Germany
Contact:

Post by Grandy02 »

Thats okay, I just put them all together. No one submitted patches for the 2nd mod, so I hope that is more understandable.
If you use patches in a Patchwork Mod, it could happen that some levels don't work right because the creators of these didn't plan patches in the levels.
User avatar
levellord
Crazy pAtChEr
Posts: 1401
Joined: Thu Nov 20, 2003 11:35 pm
Location: NewZealand
Contact:

Post by levellord »

That is why each level must be thoroughly beta tested. In PMII KeenRush's levels had to have the [small] keen2 bots replaced with large replacements, and some had to be removed.
User avatar
grafix
Posts: 199
Joined: Fri Oct 29, 2004 8:38 am

Post by grafix »

Man, I eant the patch database to be ready!!!
I'm working on it! Use LL's Patch Index for now.
Post Reply