Commander Keen: Heroes Lost

Showcase your completed mod here!
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Thud
Posts: 2
Joined: Sat Dec 29, 2012 9:35 pm
Location: Washington State

Commander Keen: Heroes Lost

Post by Thud » Sat Dec 29, 2012 9:40 pm

All right, 14 months after starting the project, it's done.

This is a JRPG based on the Keeniverse, so it's not exactly a MOD so much as a brand new game made on the MegaZeux platform.

You can find MegaZeux for any platform you want HERE: http://vault.digitalmzx.net/search.php? ... arch=2.84c

and the game is HERE: http://vault.digitalmzx.net/show.php?id=1986

Enjoy!

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"This game is a perfect 10 by any measure. Not only was it well worth the year and two months since ThDPro conceived it, it is well worth the two decades, two years and twelve days since Ids original release. Here's a truly epic game that will not only impress, but enrapture." -TheJman (dMZX)
EDIT: You can also find the OST here: https://soundcloud.com/thdpro/sets/comm ... s-lost-ost

Thud
Posts: 2
Joined: Sat Dec 29, 2012 9:35 pm
Location: Washington State

Post by Thud » Mon Jan 21, 2013 4:24 pm

Someone was kind enough to give it a review:

http://vault.digitalmzx.net/show.php?id ... #review330

levellass
Posts: 2841
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass » Tue Jan 22, 2013 5:34 am

very nifty, even if this isn't my kind of game.

Root16
Posts: 9
Joined: Fri Nov 19, 2004 2:04 am
Location: The Berkshires

Post by Root16 » Sat Jan 10, 2015 12:23 am

I was enjoying it until I got stuck in the menu and couldn't get out (playing on Mac OSX). There is no DEL key on a mac (just a delete key). Not sure if that was why I couldn't get out of the menu.... Something about a neural stunner, but all I could do was go back and forth between two menus.

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