Keen 9: Battle of the Brains

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Ceilick
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Keen 9: Battle of the Brains

Post by Ceilick » Wed Feb 02, 2011 2:15 am

Commander Keen in "The Universe is Toast"

Episode 9: Battle of the Brains!

Image

Download Now: http://files.commanderkeen.org/users/ce ... Brains.zip

---

Remember: Before you can play you will need to copy Keen5e.exe (version 1.4) into your Keen 9 folder. You will then need to run setup.bat.

You will likely need dosbox to play. Don't forget to play with full screen on! (hit 'alt' plus 'enter' to turn on full screen).

If you do not own Keen 5, you can purchase it from id software here: http://www.idsoftware.com/games/vintage/ck-galaxy/

If you need dosbox, you can download it here: http://www.dosbox.com/download.php?main=1

Have fun playing!

If you run into any problems or bugs, please post them here so we can fix them ASAP.

---

After a year and a half of work and waiting, it's finally here!

Thank you everyone for supporting and waiting for this mod. I and everyone else who put so much work into this hope you enjoy it and let us all know your experiences with the game, even if someone else has already said everything you wanted to say. We want to hear from all of you.

Disclaimer on Cheats: All f10 cheats have been disabled for the initial release. They will be re-enabled in approximately two weeks.


Credits are as follows:

The core of the game, including new graphics, levels and story was imagined and designed by Ceilick, Mink, and Tulip. We discussed heavily our own ideas, as well as those proposed by the community, about how the unofficial 'The Universe is Toast' series had progressed thus far and where it needed to end. Mink and Tulip, it's been a pleasure working with you gentlemen and I hope we'll do so again in the future. My favorite part of this project has been our combination efforts when it comes to level and graphical design.

The vital patching used for altering enemies and gameplay was created by Levellass and Lemm. Levellass has been with us from the start and is responsible for nearly all the awesome and unique enemy behaviors you'll see in the game. Lemm stepped in in the last couple of months to help out with some really fantastic gameplay altering patches, especially for the final level. Levellass, your dedication and perseverance through all the errors and flip-flopping of patching needs is appreciated beyond belief, Lemm, your understanding of the Keen code is a godsend.

We received several graphical contributions from Fleexy, Mobiethian, and VikingBoyBilly, not all of which made it in the game but were appreciated and useful nonetheless. Thanks guys for taking the time to draw and submit your work even though you were 'in the dark' in terms of how it might be used or fit into the game. Thanks Mr. M for letting us use your trim scorebox which allows for greater visibility. We also borrowed an enemy from Grelphy's abandoned "Vox" mods. Lastly, several graphical aspects have been inspired by the first unofficial "The Universe is Toast" concept based mod, Keen X by Xky Rauh as well as used from his abandoned keen 4 mod. Thanks Xky for creating one of the best and most memorable Keen mods and allowing us to reuse some of your work.

The new sound effects are created by Levellass. Thanks Levellass for your many revisions and alternate sounds provided and thanks Mr. M for creating the level entrance and exit sounds.

We received possibly over 70 song submissions for this episode from both regular forum members and non-regulars. Thank you everyone who sent songs in, even those whose song's weren't included. Composers whose songs made the track list are: Genius314, Kosmyn, Mr. M, thehackercat, Umbrella, and XkyRauh. Additionally, thanks Mr. M for your willingness to edit several, if nearly all, the songs intended for the game so that they sound the best they can in IMF; it is greatly appreciated.

Thank you to everyone who created the utilities we used to make this mod. Andrew Durdin for Modkeen, Admiral Bob for CKPatch, Z-1 for Keen:Next, CK Guy for Ck456tli, Levellass for KeenWave, LeandroTLZ for KeenSCR, Adam Biser for IMF Creator and WDC, Levellass for StarText, and Lemm for K5splode.

levellass
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Location: Ngaruawahia New Zealand

Post by levellass » Thu Feb 03, 2011 2:29 am

This is just what I needed. I've had the worst month of my life. Playing immediately.

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XkyRauh
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Location: San Diego, California

Post by XkyRauh » Thu Feb 03, 2011 10:35 pm

Holy guacamole, this is awesome! I really appreciate the variety of locations you take Keen to. :) I've got a few game overs under my belt, and I'm going to go back for more, but I had to post to say AWESOME JOB, Keen 9 Team! :D

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T-Squared
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Post by T-Squared » Sun Feb 20, 2011 9:19 pm

Wow! Nice locations and music! This definitely tops Dead in the Desert!

BTW, I love your small reference to Crystal Caves on Altaire Prime.

Although, my suggestion would be..
[SPOILERS]












For the game over sequence, use a giant picture of the "Entire" universe (like Galaxies, orphan stars, nebulas, and other phenomena, etc.)and have it explode instead of just the one star. it might have more impact on the player, like "YOU MESSED UP BIG TIME, MAN."
Last edited by T-Squared on Tue Feb 22, 2011 1:14 am, edited 1 time in total.

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T-Squared
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Location: San Antonio, Texas
Contact:

Post by T-Squared » Tue Feb 22, 2011 1:09 am

Spoilers to the end of the game follow in binary:

01010111011011110111011100100001001000000100111001
10100101100011011001010010000001110100011011110111
01010110001101101000001000000110011001101111011100
10001000000111010001101000011001010010000001100101
01101110011001000110100101101110011001110010000001
10111101100110001000000111010001101000011001010010
00000110011001101001011001110110100001110100001000
00011101110110100101110100011010000010000001001101
01101111011100100111010001101001011011010110010101
11001000100001001000000101010001101000011001010010
00000111001101110100011100100110000101101110011001
11011001010010000001110100011010000110100101101110
01100111001000000111011101100001011100110010110000
10000001101000011001010010000001101010011101010110
11010111000001100101011001000010000001101111011011
10011101000110111100100000011101000110100001100101
00100000011011000110010101100100011001110110010100
10000001100001011001100111010001100101011100100010
00000100100100100000011001000110100101100100001011
00001000000110001001110101011101000010000001110100
01101000011001010110111000100000011000010110110001
10110101101111011100110111010000100000011010100111
01010110110101110000011001010110010000100000011011
11011001100110011000100000011000100110010101100110
01101111011100100110010100100000010010010010000001
10010101111000011010010111010001100101011001000010
11100010000001001001011011100010000001101101011110
01001000000110111101110000011010010110111001101001
01101111011011100010110000100000011001100110111101
11001000100000011000010010000001100110011000010110
11100010110101101101011000010110010001100101001000
00011100000111001001101111011001000111010101100011
01110100011010010110111101101110001011000010000001
11010001101000011010010111001100100000011101110110
00010111001100100000011000010111011101100101011100
11011011110110110101100101001000010010000001001110
01100101011101100110010101110010001000000110100001
10000101110110011001010010000001001001001000000110
01110110111101110100011101000110010101101110001000
00011100110110111100100000011100110111010101110011
01110000011001010110111001110011011001010110011001
11010101101100001000000110011001101111011100100010
00000110000100100000011001100110000101101110001011
01011011010110000101100100011001010010000001100010
01101111011100110111001100100000011001100110100101
10011101101000011101000010000001100010011001010110
01100110111101110010011001010010000100100000010110
00010001000010000001001000011011110111011101100101
01110110011001010111001000101100001000000101011101
10100001100101011011100010000001001001001000000111
00110111010001110101011011100110111001100101011001
00001000000110100001101001011011010010000001101001
01101110001000000110110101111001001000000110010001
10111101110111011011100110110001101111011000010110
01000110010101100100001000000111011001100101011100
10011100110110100101101111011011100010110000100000
01101000011001010010000001101010011101010111001101
11010000100000011001100110110001100001011100110110
10000110010101100100001011000010000001100010011101
01011101000010000001100100011010010110010001101110
00100111011101000010000001101011011011100110010101
10010101101100001000000110011001110010011011110110
11010010000001110100011010000110010100100000011100
1101110100011101010110111000101110

Well what are you waiting for, man?! Get a stupid binary decoder somewhere on the internet! XD

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XkyRauh
Posts: 1114
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Location: San Diego, California

Post by XkyRauh » Tue Feb 22, 2011 4:00 am

T-Squared, please don't post in binary.

levellass
Posts: 2902
Joined: Wed Oct 11, 2006 12:03 pm
Location: Ngaruawahia New Zealand

Post by levellass » Tue Feb 22, 2011 8:01 am

*Ahem*

'Wow! Nice touch for the ending of the fight with Mortimer! The strange thing was, he jumped onto the ledge after I did, but then almost jumped off before I exited. In my opinion, for a fan-made production, this was awesome! Never have I gotten so suspenseful for a fan-made boss fight before! XD However, When I stunned him in my downloaded version, he just flashed, but didn't kneel from the stun.'


Also:

VC1TcXVhcmVkLCB0aGF0IHdhcyB0ZXJyaWJsZSEgV2hhdCB3ZXJlIHlvdSB0aGlua2luZywgcG9zdGluZyBpbiBiaW5hcnkhIEJhc2UgNjQgaXMgZmFyIG1vcmUgZWZmaWNpZW50IQ==

Draik
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Contact:

Post by Draik » Tue Feb 22, 2011 8:56 am

Senaxyl, ebg13 vf nqrdhngr sbe zbfg "rapelcgvba" checbfrf ba sbehzf.

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Eros
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Location: Squatting the border between PCKF and K:M

Post by Eros » Tue Feb 22, 2011 8:51 pm

levellass wrote:However, When I stunned him in my downloaded version, he just flashed, but didn't kneel from the stun.'
i think that's because you didn't break his "genius armor". you have to assault his with some 25 shots before he actually kneels in submission.

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doomjedi
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Location: Israel

Post by doomjedi » Sun Jan 29, 2012 7:59 am

Missed the release...

Downloaded :)

Will play it

Keenfreak87
Posts: 1
Joined: Wed Dec 25, 2013 9:35 pm

Re: Keen 9: Battle of the Brains

Post by Keenfreak87 » Wed Dec 25, 2013 9:41 pm

Hello community, i have all original parts of the game. Now i will play part 9 ( Battle of the Brains ). I want to install this with the original Keen5e.exe. But this same error message appears repeatedly in the DOSBOX. Can someone help me or say where it is missing? Thank you.


Image

Ceilick wrote:Commander Keen in "The Universe is Toast"

Episode 9: Battle of the Brains!

Image

Download Now: http://files.commanderkeen.org/users/ce ... Brains.zip

---

Remember: Before you can play you will need to copy Keen5e.exe (version 1.4) into your Keen 9 folder. You will then need to run setup.bat.

You will likely need dosbox to play. Don't forget to play with full screen on! (hit 'alt' plus 'enter' to turn on full screen).

If you do not own Keen 5, you can purchase it from id software here: http://www.idsoftware.com/games/vintage/ck-galaxy/

If you need dosbox, you can download it here: http://www.dosbox.com/download.php?main=1

Have fun playing!

If you run into any problems or bugs, please post them here so we can fix them ASAP.

---

After a year and a half of work and waiting, it's finally here!

Thank you everyone for supporting and waiting for this mod. I and everyone else who put so much work into this hope you enjoy it and let us all know your experiences with the game, even if someone else has already said everything you wanted to say. We want to hear from all of you.

Disclaimer on Cheats: All f10 cheats have been disabled for the initial release. They will be re-enabled in approximately two weeks.


Credits are as follows:

The core of the game, including new graphics, levels and story was imagined and designed by Ceilick, Mink, and Tulip. We discussed heavily our own ideas, as well as those proposed by the community, about how the unofficial 'The Universe is Toast' series had progressed thus far and where it needed to end. Mink and Tulip, it's been a pleasure working with you gentlemen and I hope we'll do so again in the future. My favorite part of this project has been our combination efforts when it comes to level and graphical design.

The vital patching used for altering enemies and gameplay was created by Levellass and Lemm. Levellass has been with us from the start and is responsible for nearly all the awesome and unique enemy behaviors you'll see in the game. Lemm stepped in in the last couple of months to help out with some really fantastic gameplay altering patches, especially for the final level. Levellass, your dedication and perseverance through all the errors and flip-flopping of patching needs is appreciated beyond belief, Lemm, your understanding of the Keen code is a godsend.

We received several graphical contributions from Fleexy, Mobiethian, and VikingBoyBilly, not all of which made it in the game but were appreciated and useful nonetheless. Thanks guys for taking the time to draw and submit your work even though you were 'in the dark' in terms of how it might be used or fit into the game. Thanks Mr. M for letting us use your trim scorebox which allows for greater visibility. We also borrowed an enemy from Grelphy's abandoned "Vox" mods. Lastly, several graphical aspects have been inspired by the first unofficial "The Universe is Toast" concept based mod, Keen X by Xky Rauh as well as used from his abandoned keen 4 mod. Thanks Xky for creating one of the best and most memorable Keen mods and allowing us to reuse some of your work.

The new sound effects are created by Levellass. Thanks Levellass for your many revisions and alternate sounds provided and thanks Mr. M for creating the level entrance and exit sounds.

We received possibly over 70 song submissions for this episode from both regular forum members and non-regulars. Thank you everyone who sent songs in, even those whose song's weren't included. Composers whose songs made the track list are: Genius314, Kosmyn, Mr. M, thehackercat, Umbrella, and XkyRauh. Additionally, thanks Mr. M for your willingness to edit several, if nearly all, the songs intended for the game so that they sound the best they can in IMF; it is greatly appreciated.

Thank you to everyone who created the utilities we used to make this mod. Andrew Durdin for Modkeen, Admiral Bob for CKPatch, Z-1 for Keen:Next, CK Guy for Ck456tli, Levellass for KeenWave, LeandroTLZ for KeenSCR, Adam Biser for IMF Creator and WDC, Levellass for StarText, and Lemm for K5splode.

Nospike
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Post by Nospike » Thu Dec 26, 2013 10:37 am

Are you sure it's version 1.4? It is also possible that you will need to decompress it using UNLZEXE.

Benvolio
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Post by Benvolio » Thu Dec 26, 2013 2:25 pm

Welcome to the Keen community, Keenfreak87. Use of UNLZEXE, as suggested by Nospike, is easy. This article will tell you how to download and use it: http://www.shikadi.net/keenwiki/UNLZEXE

I would ask you to refine your image-sharing techniques. A less spammy host might be imgur. Also, try to use the img tags on this forum to link to the image itself, rather than its thumbnail.

Anyhow, I hope you get Keen9 up and running, and have a good time playing the excellent game that it is.

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Superluigieth1
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Post by Superluigieth1 » Sun Mar 30, 2014 9:02 am

I had a great time playing. I had a big blast.

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