Keen 4 Janitor Question

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CouncilMember9
Posts: 1
Joined: Wed Apr 08, 2020 2:59 am

Keen 4 Janitor Question

Post by CouncilMember9 »

Hi everyone, I've been working on making a mod of Keen 4 where Mort shoots the council members to end the level and I've hit a bit of a snag with the janitor. I've been using this code:

#Member sprite type - Lick (don't activate on touch)
%patch $FCFD $12

#Activate when shot:
#Walking
%patch $30E3C $06BD0E72RL
%patch $30E5A $06BD0E72RL
#Disable boss cheat
%patch $7A40 $EB
#Custom collision: Save a Council Member when shot
%patch $7A42 $55 $8B $EC $56 $57 $8B $76 $06 $8B $7E $08 $83 $3D $03 $75 $0A
$C7 $06 $70 $7A $0003W $5F $5E $5D $CB $83 $3D $04 $75 $18 $C7 $44
$16 $0000W $C7 $44 $06 $0001W $B8 $3674W $50 $57 $56 $9A $00000000L
$83 $C4 $06 $5F $5E $5D $CB

#Oracle members don't stop to think (Frees $FD55 - $FD7D)
%patch $FD54 $CB

Which works great, but I was wondering if there's a way to separate the janitor so stunning him doesn't result in "rescuing" a council member? Right now when I test this code, touching the janitor makes it function as the janitor (which I thought it shouldn't, because of the top patch, but okey-dokey), but instead I'd like it to be so that touching him does nothing, and stunning him triggers the janitor window. What do you think, is that possible?
Alessandro
Posts: 9
Joined: Thu Aug 24, 2017 5:39 pm

Re: Keen 4 Janitor Question

Post by Alessandro »

CouncilMember9 wrote: Mon Jun 29, 2020 6:37 pm Hi everyone, I've been working on making a mod of Keen 4 where Mort shoots the council members to end the level and I've hit a bit of a snag with the janitor. I've been using this code:

#Member sprite type - Lick (don't activate on touch)
%patch $FCFD $12

#Activate when shot:
#Walking
%patch $30E3C $06BD0E72RL
%patch $30E5A $06BD0E72RL
#Disable boss cheat
%patch $7A40 $EB
#Custom collision: Save a Council Member when shot
%patch $7A42 $55 $8B $EC $56 $57 $8B $76 $06 $8B $7E $08 $83 $3D $03 $75 $0A
$C7 $06 $70 $7A $0003W $5F $5E $5D $CB $83 $3D $04 $75 $18 $C7 $44
$16 $0000W $C7 $44 $06 $0001W $B8 $3674W $50 $57 $56 $9A $00000000L
$83 $C4 $06 $5F $5E $5D $CB

#Oracle members don't stop to think (Frees $FD55 - $FD7D)
%patch $FD54 $CB

Which works great, but I was wondering if there's a way to separate the janitor so stunning him doesn't result in "rescuing" a council member? Right now when I test this code, touching the janitor makes it function as the janitor (which I thought it shouldn't, because of the top patch, but okey-dokey), but instead I'd like it to be so that touching him does nothing, and stunning him triggers the janitor window. What do you think, is that possible?
Hi, CouncilMember9. I'm not at that patching level but I know someone who can make this patch for you: K1n9_Duk3. He made patches for my Keen 14, too.
To contact him you must register on PCKF and send him a private message

P.S. You must request patches on the Galaxy Requests and Discussions forum, not here
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