CKPatch 0.10.0 UNOFFICIAL release
- adurdin
- Site Founder
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CKPatch 0.10.0 UNOFFICIAL release
Since Admiral Bob appears to have disappeared from the net, or is otherwise not answering his last known email address, I have taken it on myself to release this update of CKPatch.
This is version 0.10.0 beta. It adds support for patching 16-bit and 32-bit values directly, and for patching segment-relative addresses, as previously described. The docs have also been updated with a description of the change as well.
Get it here:
ckpatch-0.10.0.zip DOS binaries and docs.
ckpatch-0.10.0-src.zip full source code and docs.
This is version 0.10.0 beta. It adds support for patching 16-bit and 32-bit values directly, and for patching segment-relative addresses, as previously described. The docs have also been updated with a description of the change as well.
Get it here:
ckpatch-0.10.0.zip DOS binaries and docs.
ckpatch-0.10.0-src.zip full source code and docs.
- Shadow Master
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Meh, I dunno if he's really obligated to do these.Shadow Master wrote:And you didn't integrate my hacks for compiling Patchers for Bio Menace, Dangerous Dave 2/3 and Shadow Knights. :|
Code: Select all
Bio Menace, Dangerous Dave 2/3 and Shadow Knights != Commander Keen
He's not obligated to do anything at all! Just enjoy what there is.
And Keen Dreams patching isn't too useful until we get it working with TED5 or have some other way to make levels for it.
- Shadow Master
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- MultiMania
- Patch Master
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