Search found 78 matches

by CaptainKeen
Thu Nov 25, 2004 1:22 pm
Forum: General
Topic: The old becoming slightly newer
Replies: 13
Views: 12075

I,ve allways tought about turning keen 4-6 back into the keen 1-3 engine. because that engine is much better. the only thing better at the keen 4-6 engine is the higher resolution but the controls and enemies are far better in keen 1-3.
by CaptainKeen
Sun Nov 14, 2004 9:40 am
Forum: Patches: Marooned on Mars
Topic: PATCHES GALORE: Keen 1 Sprite Properties (don't miss this!)
Replies: 104
Views: 83571

what the hell are you talking about! tileinfo? how about simple freezing a sprite and make that shootable,you can shape it as a tile then,much easier! however it would use up one sprite but you could use one of the ice cannons for that.
by CaptainKeen
Fri Nov 12, 2004 3:26 pm
Forum: Patches: Marooned on Mars
Topic: PATCHES GALORE: Keen 1 Sprite Properties (don't miss this!)
Replies: 104
Views: 83571

yea like when you jump on the robot a stunned yorp appears and then it changes back into a robot. but then you'll have to stop the origenal yorp from being knocked down because they would share the same pictures. it would be cool to make the robot knock downable instead of the yorp but not really es...
by CaptainKeen
Fri Nov 12, 2004 3:12 pm
Forum: Patches: Marooned on Mars
Topic: PATCHES GALORE: Keen 1 Sprite Properties (don't miss this!)
Replies: 104
Views: 83571

ok maybe I whas asking a little mutch so never mind about the knockdownable robot but could you plz make the yorp invulnerable? I do need this!
by CaptainKeen
Sun Nov 07, 2004 2:54 pm
Forum: Patches: Marooned on Mars
Topic: PATCHES GALORE: Keen 1 Sprite Properties (don't miss this!)
Replies: 104
Views: 83571

great stuff

I have a patch request,or actually a few

could you

1 make keen able to knock down the shootingrobot like a yorp (with the yorp frames)
2 stop keen being able to knock down yorps
3 stop keens bullets hit the yorps or if that isnt possible make the yorp invulnerable

possible?
by CaptainKeen
Thu Nov 04, 2004 10:19 pm
Forum: Patches: Marooned on Mars
Topic: PATCHES GALORE: Keen 1 Sprite Properties (don't miss this!)
Replies: 104
Views: 83571

omg omg OMG!!!!!!! woa xtra keenrush!!! Yorptastic!!!!!!!

DREAMS DO COME TRUE

now what am I gonna do with my current sprites!!!!

this is truely revolutionary as keenrush said. now I,m glad I didnt release my mod yet.

Looking forward to more of these patches!!!!!!
by CaptainKeen
Wed Nov 03, 2004 4:00 pm
Forum: The Mods
Topic: Keen 3 mod: Episode -
Replies: 71
Views: 114573

I XkyKeen3 is really as good as I expected it to be. And I find it much greater than xkykeen2 wich whas better then xkykeen1. Maybe that the people that play xkykeen3 find it better than you think they do. not everyone posts a messages WOOT WOOT WOOT!!! so maybe you don't know it.
by CaptainKeen
Wed Oct 27, 2004 3:06 pm
Forum: The Mods
Topic: Keen 3 mod: Episode -
Replies: 71
Views: 114573

wow it's great! challenging levels, great graphics. The timer is also very cool it's funny I have though about the same thing before but then by making the background kill. but that would stop enemies from killing you so it's better to use a patch.
by CaptainKeen
Sun Oct 17, 2004 2:54 pm
Forum: The Mods
Topic: Shadow Keen 3
Replies: 35
Views: 36208

lol, who told you that? I do have an animated switch in my keen1 mod. so I think it should be possible in keen3 to.
by CaptainKeen
Sat Oct 16, 2004 7:13 pm
Forum: Vorticons Requests and Discussion
Topic: Getting started on XkyKeen3
Replies: 86
Views: 69524

woa can't wait
by CaptainKeen
Sat Sep 04, 2004 2:34 pm
Forum: Vorticons Requests and Discussion
Topic: change properties sprites
Replies: 1
Views: 3238

change properties sprites

Is it possible too make a yorp kill you or a garg block you? or change any other sprite in the keen1-3 engine like that. Is it possible to make invunerable sprites vulnerable by using other sprites' dying animations . par example you shoot a robot in keen1 and then it dies like a yorp or garg. If th...
by CaptainKeen
Tue Aug 31, 2004 9:20 pm
Forum: General
Topic: New mods in progress
Replies: 12
Views: 13715

...and here are some screens from my mod I am working on http://img.villagephotos.com/p/2004-8/801878/CK1PAT07.gif http://img.villagephotos.com/p/2004-8/801878/CK1PAT11.gif http://img.villagephotos.com/p/2004-8/801878/CK1PAT02.gif http://img.villagephotos.com/p/2004-8/801878/CK1PAT14.gif I have fins...
by CaptainKeen
Thu Aug 26, 2004 12:09 pm
Forum: The Mods
Topic: Kidnapped Keen
Replies: 20
Views: 23603

yet another cool mod.

very original that spot walks along with you. that really adds a special feeling. good levels also. I agree this mod is much better than your first 2 mods. I sure hope your gonna continue making mods,Yes you are!!
by CaptainKeen
Wed Aug 25, 2004 8:10 pm
Forum: The Mods
Topic: Kidnapped Keen
Replies: 20
Views: 23603

wow a new mod can't wait to play it. please let someone else upload it or something.
by CaptainKeen
Thu Aug 12, 2004 6:37 pm
Forum: Vorticons Requests and Discussion
Topic: keen jumps 4 tiles high without pogo!
Replies: 8
Views: 7622

keen jumps 4 tiles high without pogo!

I know there has been a topic about this before somewhere that keen sometimes jumps higher so he can graps candies that he normally can't but did you also know keen sometimes actually jumps 4 tiles high!