Search found 32 matches

by reble
Sun Aug 17, 2014 8:17 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

Fleexy your help file for Abiathar is not very clear as to how to click on 1 small box in the title set and drag the copy screen to cover the other 3 little box's in the larger box to past the larger box into the game.

Steve
by reble
Sun Aug 17, 2014 5:34 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

Question to Fleexy. Is there any HEX list available for the games that the Abiathar level editer edits? Like this list in the Dropbox link https://www.dropbox.com/s/687lgamzciesiy1/actors.txt that is for Duke Nukem 2. This list gives me the hex code to enter things like background squares and items,...
by reble
Tue Jul 29, 2014 8:37 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

Fleexy after I pressed "L" in the editor I see some of the link lines going to the smiley faces on the left edge of the map in BM3 level 0 outerfort. I don't understand why that was designed into the game. Can you please elaborate on that. PS I just played that 1st level, level 0 outerfort...
by reble
Sat Jul 26, 2014 7:16 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

re: using Ted5 on Bio Menace

A question to Fleexy. In BM3 level editor, level 0 outer fort. Down in the lower left corner there is 6 doors in a row with black all the rest of the way across to the right side with smiley faces all the way around it. What are those doors for? I have seen them on BM2 also. There doesn't seem to be...
by reble
Wed Jul 23, 2014 5:22 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

Bingo I just completed BM1. This time NO errors in processing and saving of the dependency file. What other games can this editor work on? In EGA Layout, after you check the box that enables everything, click From GFXINFOE. Select the GFXINFOE file with the extension for the game you are modding. Ab...
by reble
Tue Jul 22, 2014 4:22 pm
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

In the picture with GFXINFOE what do I do then. Click on the box marked GFXINFOE? Were do I find the Infoplane icons? Steve Aha! I have found the issue! It seems you followed my instructions perfectly... too perfectly, haha. I did not make myself clear in talking about the graphics configuration ear...
by reble
Tue Jul 22, 2014 5:51 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

I am still getting the error message on BM1. Here is a dropbox link to the error report. https://www.dropbox.com/s/ad0sh87pk38umlu/abiathar%20adead%20%20error%20report.txt . This should solve the problem. Steve OK, I ran some static code analysis and discovered a possible source of ObjectDisposedExc...
by reble
Mon Jul 21, 2014 5:39 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

The instructions you gave me before only work for BM2. The instructions still won't work for BM1 or BM3. I wiped out BM completly and reinstalled off the cd. That didn't work. I d/l the latest copy of Abiathar. That didn't work ether. I keep getting the same error message "error processing depe...
by reble
Sun Jul 20, 2014 7:57 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

I did it 2 times on both Bio Menace 1 and 3 and I get the same error message. I also tried putting each of the bm1, bm2 and bm3 in separate sub dir's. Still the same error message. I will try wipping out Bio Menace completely and reinstall from the backup cd. Everything I have installed is backed up...
by reble
Sun Jul 20, 2014 3:32 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

yep, I agree.
levellass wrote:Wouldn't it be nice if Abiathar could somehow report the specific bug it encountered so it could be sent to Fleex?
by reble
Sun Jul 20, 2014 12:47 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

I tried to use the same wizard to build the dependency file for Bio Menace 3. Everything went fine by changing the extension from bm2 to bm3 until I got to the end. And I got the following error message "error processing dependency file" Everything should be the same for bm1, bm2 and bm3. ...
by reble
Wed Jul 16, 2014 8:33 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

re: using Ted5 on Bio Menace

To Fleexy I managed to recreate the steps that I did that made Abiathar crash. I also screen captured every step and put them on Dropbox with notes on the side of each screen capture. If it turns out to be a bug I hope this helps to get ride of the bug. Here are the Dropbox links in order 1 to 5. 1....
by reble
Tue Jul 15, 2014 9:01 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

re: using Ted5 on Bio Menace

The cmd error was in not working the copy a square right and I couldn't fig out how to copy the same square from a dif location and past it in. So I dumped what I was working on without saving it. That was my bad. I did finely fig it out. Abiathar is working again. I download all the files for Abiat...
by reble
Tue Jul 15, 2014 12:09 am
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

re: using Ted5 on Bio Menace

Fleexy, Abiathar was working just fine when I edited "ant town" and the game played fine. I went to edit secret level 2. I made a cmd goof. I couldn't fix it so I shut the level down without a save and reopened again. Now Abiathar is giving me an error message and won't run. I tried replac...
by reble
Sat Jul 05, 2014 10:50 pm
Forum: General
Topic: re: using Ted5 on Bio Menace
Replies: 41
Views: 37386

I was able to download Abiathar with Firefox and start the editor.
MoffD wrote:Hey Fleexy, I can't download this version with chrome on a seperate computer. It keeps saying "Abiathar v1.5 beta.zip is malicious, and Chrome has blocked it"