Search found 206 matches
- Mon Nov 03, 2003 7:49 pm
- Forum: Vorticons Requests and Discussion
- Topic: black tiles
- Replies: 12
- Views: 11244
keen modding
1. work out general concept, draw ideas for sprites, etc. 2. All at once, through a big period of time: 2.a. Edit tiles 2.b. Edit sprites 2.c.1. Design levels 2.c.2. Build levels 3. patch 4. Title/ending screens 5. Test 6. Modify 7. Return to 5 8. Distribute 9. Repeat As for the original question, I...
- Fri Oct 24, 2003 11:44 pm
- Forum: General
- Topic: image editing program
- Replies: 24
- Views: 21626
- Fri Oct 24, 2003 11:41 pm
- Forum: Theory
- Topic: Level Design Technique
- Replies: 17
- Views: 33683
Which was that last hut? The one with all the pink blocks, icicles and keycards? In any case, anybody who overuses any point item other than lollipops deserves to die. And then some. The best possible way to lay out points in a level is to use lollipops (or other low-scoring items) ONLY and just use...
- Wed Oct 22, 2003 7:02 pm
- Forum: General
- Topic: image editing program
- Replies: 24
- Views: 21626
M$ splatter
Just so you know, I find MSPaint easier to use for limited color files (like, uh, Commander Keen graphics) than Photoshop. Photoshp is designed for 16-32 bit (millions of colors) images, and it shows as far as options or usability go... (I mean, ocme on. Setting allowances for the paint buchet? Hmm....
- Thu Oct 09, 2003 7:16 pm
- Forum: General
- Topic: Who's making mod?
- Replies: 23
- Views: 27362
I'm starting a new mod. It's going to be a trilogy, and I'm going to complete it before I release anything... It should be out next year (or maybe the year after) with each episode released within about a week of the other... And, no, I'm not going to tell you it's name, difficulty, state of progres...
- Fri Oct 03, 2003 11:49 am
- Forum: Theory
- Topic: Atmosphere
- Replies: 22
- Views: 38561
- Wed Oct 01, 2003 2:26 pm
- Forum: Theory
- Topic: Level Design Technique
- Replies: 17
- Views: 33683
- Sat Sep 27, 2003 12:40 am
- Forum: Patches: Marooned on Mars
- Topic: PATCH (beta): Teleporting within a level
- Replies: 25
- Views: 25660
- Sun Sep 21, 2003 12:19 am
- Forum: Vorticons Requests and Discussion
- Topic: BUILDING QUESTION: Those bridges in Keen 1.. :)
- Replies: 55
- Views: 44942
Bridges
A bridge is supposed to be a sprite over the switch with a value equal to xxyy where xx and yy are the location of the bridge in hex. (You have to convert it to decimal for it to work with Keenedit.) However, my Keen 1 mod seemed to be defying the rules, and that didn't work... It was really just tr...
- Sat Sep 13, 2003 7:25 pm
- Forum: Theory
- Topic: A twist for collection
- Replies: 27
- Views: 45045
- Sat Sep 13, 2003 6:34 pm
- Forum: CKCM
- Topic: Members list of community mod
- Replies: 50
- Views: 96773