Search found 538 matches

by adurdin
Mon Jul 13, 2009 6:50 am
Forum: Coding
Topic: Writing a level loading function; trouble with decompression
Replies: 8
Views: 18798

Levellass: the main reason for needing to know the size up-front is so you know how much memory the uncompressed data will take up. Obviously this is more important in languages like C with manual memory management, but it can make any implementation more efficient. The other reason to check it is a...
by adurdin
Mon Jul 13, 2009 6:50 am
Forum: Coding
Topic: Writing a level loading function; trouble with decompression
Replies: 8
Views: 18798

Levellass: the main reason for needing to know the size up-front is so you know how much memory the uncompressed data will take up. Obviously this is more important in languages like C with manual memory management, but it can make any implementation more efficient. The other reason to check it is a...
by adurdin
Sat Jun 27, 2009 10:19 pm
Forum: Coding
Topic: Writing a level loading function; trouble with decompression
Replies: 8
Views: 18798

I'm new, nice to meet you all. I had to jump through some hoops to get registered since I don't know much about keen Good to have you here. I'm glad you were able to get past the bot filter ok :) I am having trouble un-carmikizing and/or un-RLE'ing (can't figure out which one is wrong) ... Its hard...
by adurdin
Fri May 15, 2009 8:38 am
Forum: Patches: Marooned on Mars
Topic: Change 'background' tiles
Replies: 7
Views: 18228

I hereby grant MEGA BONUS POINTS to Fleexy for resurrecting this thread :)
by adurdin
Fri May 15, 2009 8:34 am
Forum: Galaxy Requests and Discussion
Topic: Slug is stuck!!
Replies: 6
Views: 8595

Honestly, why can't we edit the hitbox pictures Andy? I thought it was better to preserve the ability to have a hitbox larger than the sprite image, or off-center from the sprite image. I guess both those cases are less common, so yeah, it would be nicer if you could edit the hitbox picture and jus...
by adurdin
Fri Feb 13, 2009 12:16 am
Forum: Patches: Marooned on Mars
Topic: ARTICLE: Modding teleporters in Keen 1
Replies: 9
Views: 20227

Wow, yeah. The earliest post is from 30th August 2003, 7:29pm Australian Eastern Time.

Doesn't time fly!
by adurdin
Mon Dec 17, 2007 7:12 pm
Forum: General
Topic: Need BASIC help
Replies: 8
Views: 10640

This ought to work in most varieties of basic:

Code: Select all

input number
print "character "; chr$(number)
If it doesn't, it might be that 'input' is only giving you back a string, in which case try:

Code: Select all

input s$
number = int(s$)
print "character "; chr$(number)
by adurdin
Fri Nov 23, 2007 8:01 pm
Forum: CKPatch
Topic: Bizzare error
Replies: 4
Views: 15961

CK Guy wrote:*gasp* 'Twas released under the GPL.
And has been again: http://www.keenmodding.org/viewtopic.php?p=11254
by adurdin
Fri Nov 23, 2007 7:58 pm
Forum: CKPatch
Topic: CKPatch 0.10.0 UNOFFICIAL release
Replies: 9
Views: 47338

CKPatch 0.10.0 UNOFFICIAL release

Since Admiral Bob appears to have disappeared from the net, or is otherwise not answering his last known email address, I have taken it on myself to release this update of CKPatch. This is version 0.10.0 beta. It adds support for patching 16-bit and 32-bit values directly, and for patching segment-r...
by adurdin
Tue Nov 13, 2007 11:57 pm
Forum: CKPatch
Topic: Bizzare error
Replies: 4
Views: 15961

Nae doot it's a bug. Can you send me a patch file you've been having problems with (reliably or intermittently)? I'll see if I can get it to happen and try to track it down.

Also, this reminds me -- I've not yet release the updated source for CKPatch... another thing to do this weekend.
by adurdin
Tue Oct 30, 2007 8:00 am
Forum: Galaxy Level Editors
Topic: Instant Carma!
Replies: 10
Views: 30268

Re: Instant Carma!

CK Guy wrote:That's right--this program implements fake carmackization
Brilliant!
by adurdin
Mon Oct 29, 2007 8:33 am
Forum: Vorticons Requests and Discussion
Topic: Palette colour values
Replies: 9
Views: 11858

If you've got an LCD, you'll never see it -- the border was the "overscan", the area of the CRT which the electron gun would scan before and after the pixel data -- sort of an implementation detail of CRT screens.
by adurdin
Sun Oct 28, 2007 6:22 pm
Forum: Vorticons Requests and Discussion
Topic: Palette colour values
Replies: 9
Views: 11858

Re: Palette colour values

You mean this topic? http://www.keenmodding.org/viewtopic.php?p=35

Picture is back online.
by adurdin
Thu Oct 25, 2007 10:51 pm
Forum: General
Topic: Livening up K:M
Replies: 15
Views: 20413

Shadow Master, in the Public Commander Keen Forum wrote: So don't interrupt the sacred silence of Keen: Modding. Please.
"Sacred silence". I like.

Locked.

Really this time.
by adurdin
Mon Oct 22, 2007 7:52 am
Forum: General
Topic: Keen 4 minimod questions
Replies: 52
Views: 57000

CK Guy wrote:Andy - how did you get your hands on that cd anyway? I mean, signed by TOM HALL?!
Very simple -- I asked him to sign it...