Search found 226 matches
- Tue Jan 30, 2018 10:19 pm
- Forum: General
- Topic: "Luna", a Keen4 Mod in progress
- Replies: 13
- Views: 25471
Re: "Luna", a Keen4 Mod in progress
I played Keen1 first on an 8086 machine and years later ported Keen4 over to said machine via the 'Laplink' software from an early 21st century computer and it played perfectly (sans Adlib sounds), albeit taking a considerable time to initiate. That said, that fleeting "Please Wait" image ...
- Thu Nov 16, 2017 5:45 pm
- Forum: The Mods
- Topic: K1 mod "Planet Of Agony"
- Replies: 5
- Views: 15294
Re: K1 mod "Planet Of Agony"
And likewise we are only joking about your level difficulty. I am enjoying the deliberate playability and pleasantness of these new levels! Just as I always thoroughly enjoyed even the most irkesome material in mods such as the infamous Smile.
- Sun Oct 22, 2017 8:05 pm
- Forum: Theory
- Topic: DISCUSSION: Keen 6 level design.
- Replies: 93
- Views: 174443
Re: DISCUSSION: Keen 6 level design.
The OK blocks remind me a bit of some of the (many) really crappy looking details from my own mods, and I can understand to some extent how they end up in the game. They probably drew that tile relatively early in the production of the game, and probably got used to its presence to they point that t...
- Sat Sep 02, 2017 6:50 pm
- Forum: The Mods
- Topic: NY00123's tests level
- Replies: 7
- Views: 15945
Re: NY00123's tests level
Very interesting idea for a modding projects to be sure!! What I'm wondering is, have you or anyone else got any ideas how to graphically present such gameplay in the 2D setting? I think that is a difficult challenge to pull off. The obvious is some kind of "plasma" animated tile that woul...
- Sun Apr 09, 2017 12:26 pm
- Forum: General
- Topic: Anyone up for a collaborative CK4 mod? I make the music, you make the graphics, we make 9 levels each?
- Replies: 6
- Views: 13739
Re: Anyone up for a collaborative CK4 mod? I make the music, you make the graphics, we make 9 levels each?
Hi Kohntarkosz, good to see you still knocking around these parts, as "The Search for the Sentinel" was one of my very favourites from the early modding era. Unfortunately there is no way I would have the time to collaborate with you but I applaud your continued involvement with Keen moddi...
- Sat Dec 24, 2016 7:59 pm
- Forum: The Mods
- Topic: The Morticore
- Replies: 9
- Views: 21616
- Sun Nov 27, 2016 4:22 pm
- Forum: Vorticons Requests and Discussion
- Topic: K1-3 maximum level size
- Replies: 5
- Views: 6926
- Fri Sep 23, 2016 6:41 pm
- Forum: The Mods
- Topic: The Morticore
- Replies: 9
- Views: 21616
Thank you, Quinton. There are a few big posters such as Stealthy71088 and Xky who have posted far more extensively in K:M. Most of those presominantly K:M users are people like Xky and Xtraverse and of course Levellord, whose involvement with the community has become very slight over the course of t...
- Tue Jun 28, 2016 8:17 pm
- Forum: General
- Topic: Keen 3 Level Patch Project
- Replies: 2
- Views: 7167
I don't know the names of the levels of Keen3 well enough to comment on which ones should be required but I definitely think that even having ten mandatory levels would make it a very lightweight game compared to the rest of the Keen franchise let alone most significant games of the past two and a h...
- Mon Feb 15, 2016 10:57 pm
- Forum: Vorticons Requests and Discussion
- Topic: Using a Different Sprite for The Player in Certain Levels?
- Replies: 9
- Views: 11401
What about switching the in-level sprite with the map sprite following some trigger (picking up an item, flipping a switch, death etc)... you could then further patch the mechanics of one or both of those sprites, making for some interesting phenomena. But I guess a level has to be determined map or...
- Mon Feb 15, 2016 10:49 pm
- Forum: Vorticons Requests and Discussion
- Topic: Make the Gik stunable
- Replies: 3
- Views: 5655
- Thu Jan 14, 2016 9:34 pm
- Forum: Vorticons Requests and Discussion
- Topic: REQUEST: In-level teleporting doesn't affect camera (Keen 1)
- Replies: 6
- Views: 8508
The above is very intriguing indeed! I do hope your mod comes to fruition, Grandy02. And as always Levellass, your work is much appreciated by all here at K:M/PCKF. It would be interesting to know if there have ever been any efforts to 'smooth out' the Vorticons Teleporting so that rather than an ab...
- Sat Dec 19, 2015 4:04 pm
- Forum: General
- Topic: OFF TOPIC: PCKF is down again?
- Replies: 10
- Views: 12274
- Sat Dec 19, 2015 4:01 pm
- Forum: Galaxy Requests and Discussion
- Topic: Wining a level makes you go to the next level
- Replies: 14
- Views: 10727
- Wed Oct 21, 2015 5:35 pm
- Forum: General
- Topic: Anyone still have these old ckpatch/dn1edit files?
- Replies: 3
- Views: 7408
I have a file called ckpatch051.zip. I hope it is the version you sought...
https://www.dropbox.com/s/kl7sz0mgo63km ... 1.zip?dl=0
https://www.dropbox.com/s/kl7sz0mgo63km ... 1.zip?dl=0