Search found 124 matches
- Fri Oct 04, 2013 3:30 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
you still like it huh :) nice. i like how you like my mod. Played it a few times on Normal-mode now. Cannot get past the slime lake and sick forest stage. That's abut my skill level cap. There is one level that is insanely hard after you cycle through it the second time. Glass Gardens. hmmm. the pro...
- Sun Sep 15, 2013 3:58 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
- Tue Sep 10, 2013 2:47 pm
- Forum: Galaxy Requests and Discussion
- Topic: Freeing up Memory and Patch Space
- Replies: 11
- Views: 9363
1.) careful I have had instabilities putting stuff there, I use it for text only now. see, I used to have instabilities with using the dos screen code aswell at first, but then I tried using the code a little after it begins, and now its fine (I've used most of it now and no problems). i started us...
- Mon Sep 09, 2013 4:51 am
- Forum: Galaxy Requests and Discussion
- Topic: Freeing up Memory and Patch Space
- Replies: 11
- Views: 9363
So I resurrected this famous thread because I also wanted to talk to you all about patch space, since its always an issue with a modder. Memory and patch space, these are the two issues this thread is about now. I just wanted to mention this snippet- THE DOS INTRO SCREEN This is a friggin treasure t...
- Mon Sep 09, 2013 4:25 am
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
well the bald alien guys (Kreegs) is the only thing that makes that and the last few levels stand out from the rest. so if it isn't the objects not disappearing from memory thing then maybe its something else about them. Unless its a problem that could occur in any other level :s also, that particul...
- Sun Sep 08, 2013 3:45 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
- Sat Sep 07, 2013 2:51 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
- Fri Sep 06, 2013 5:42 pm
- Forum: The Mods
- Topic: 'The Ruin of Roib'
- Replies: 28
- Views: 47527
whoa whoa whoa... thank you so much :D Also... what is that heart in the bottom-right part of the world map?? Thats a 'piece of heart' from the old Legend Of Zelda games. Just a pointless reference ;) mainly cause I treated the map level of the mod more similar to how the RPGs, like Zelda, played (i...
- Sat Aug 31, 2013 5:08 pm
- Forum: Galaxy Requests and Discussion
- Topic: Arachnut movement
- Replies: 10
- Views: 8711
- Fri Aug 30, 2013 5:15 pm
- Forum: Galaxy Requests and Discussion
- Topic: Arachnut movement
- Replies: 10
- Views: 8711
- Thu Aug 29, 2013 4:05 am
- Forum: Galaxy Requests and Discussion
- Topic: Patch Requests
- Replies: 15
- Views: 13923
- Thu Aug 29, 2013 4:04 am
- Forum: Galaxy Requests and Discussion
- Topic: Arachnut movement
- Replies: 10
- Views: 8711
- Wed Aug 28, 2013 4:30 pm
- Forum: Galaxy Requests and Discussion
- Topic: special request
- Replies: 4
- Views: 5439
- Tue Aug 27, 2013 4:04 am
- Forum: Galaxy Requests and Discussion
- Topic: Arachnut
- Replies: 3
- Views: 4312
telling me I'm a genius and any other flatering remarks is all the payment I ask for :) P.S In truth you could've checked out the Arachnut wiki page on the Keen modding wiki to figure this out for yourself. imo its best you try to work things out for yourself and only if you're truly lost you should...
- Mon Aug 26, 2013 1:37 pm
- Forum: Galaxy Requests and Discussion
- Topic: Arachnut
- Replies: 3
- Views: 4312
why did you make a new thread about it? but anyways, put these two in:
tell me how good I am ;)
PS if its goes too quickly at Keen, then just put in one of these.
Code: Select all
%patch $311F8 $0FA80AF9RL
%patch $31216 $0FA80AF9RL
PS if its goes too quickly at Keen, then just put in one of these.