Search found 341 matches
- Sat Aug 28, 2010 2:13 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Sat Aug 28, 2010 6:48 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
As for the devil, that's basically the best I can do wrt positioning, because its hitbox has to change when it unflames. He look ok now IMO Alot of remarks about this update: 1. The Jumping Slime should be STILL STANDING on the ground in his second frame, and jumps only on the third frame - it is s...
- Fri Aug 27, 2010 5:16 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
What I mean is for red alien's body to stay at the center of the 48 px all the time. I don't see how I can do that and keep his tenticle attack to both sides. Unless I'll make his head REALLY REALLY small. Do you still want him to attack with his tenticles? Is it also possible for you to redraw the...
- Thu Aug 26, 2010 4:08 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Thu Aug 26, 2010 3:22 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
I also want to redo the large red alien. Could you redraw the head so that it does a 3 frame rotation? Can 2-frame animation fit? I don't see a good 3-frame one... Could you also shorten the outstretched tentacles so that the sprite is at most 96 px wide? I measured current red creature, and he is ...
- Thu Aug 26, 2010 1:25 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
Re: Changes
Ok, let's scrap those special frames then :)lemm wrote:It would be nice to have frames for all the sprites, but there's not enough memory.doomjedi wrote: Which one is better? Maybe to try to make illuminated frames for the rest? Though it's a nasty art-task.
- Thu Aug 26, 2010 12:47 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
Re: Changes
Janitor bird and green bird do not have illuminated hit frames anymore, since none of the other sprites do, and we should be consistent. Which one is better? Maybe to try to make illuminated frames for the rest? Though it's a nasty art-task. I'll consider the pogo squish for the frog, but I am incl...
- Thu Aug 26, 2010 12:44 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Thu Aug 26, 2010 5:38 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Thu Aug 26, 2010 5:21 am
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Wed Aug 25, 2010 6:21 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
Thanks for feedback. Let me know if there are any more errors, especially with regards to movement on slopes/through walls (I think I've fixed all the major bugs...) Yes, you do a great job :) The testmod still has some (quite a number) of noticable bugs, mostly in physics and frames (some of which...
- Wed Aug 25, 2010 3:51 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Wed Aug 25, 2010 2:40 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Tue Aug 24, 2010 2:20 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817
- Mon Aug 23, 2010 3:06 pm
- Forum: CKCM
- Topic: Sprite thread
- Replies: 485
- Views: 343817