Search found 456 matches
- Wed Jun 08, 2011 2:33 pm
- Forum: Galaxy Requests and Discussion
- Topic: door destination change?
- Replies: 2
- Views: 5876
This was used somewhat in the Keen Asylum levelpack, and in one level in my Keen 5 levelpack. I emailed the authors of that pack (it must have been in 2004 crap I'm old) and they responded with this message. http://www.bipship.com/downloads/doorz.txt ('doorz.txt' was the name of the attachment, blam...
- Mon Jan 25, 2010 10:31 pm
- Forum: Patches: The Earth Explodes
- Topic: Fleexy's Funky Findings [scrub]
- Replies: 8
- Views: 18007
- Mon Apr 06, 2009 8:37 pm
- Forum: The Mods
- Topic: death to the vorticons 3 release
- Replies: 13
- Views: 17065
(Finally) I've added this to the rest of the mods on Bipship.
http://www.bipship.com/mods/author/shikadi
http://www.tl-dr.org/downloads/keen/mods/Dttv3.rar
http://www.bipship.com/mods/author/shikadi
http://www.tl-dr.org/downloads/keen/mods/Dttv3.rar
- Thu Mar 05, 2009 6:35 pm
- Forum: Patches: Aliens ate my Babysitter!
- Topic: Disabling the Creature Question
- Replies: 14
- Views: 24337
It bothered me, I was trying to test up of a hundred patches a day, and when that happens, it takes up your time. Anyone else notice that the creature picked depends on what hour (Of a 12-hour clock) day it is? I had not noticed this. I did notice that if you immediately re-ran the game, it gave yo...
- Mon Mar 02, 2009 9:11 pm
- Forum: Patches: Aliens ate my Babysitter!
- Topic: Disabling the Creature Question
- Replies: 14
- Views: 24337
Cool, finally! For a while the best we could do was patch in $00's at the beginnings of all of the words in memory, and have the player just press enter. Functional, but not particularly fancy. This will hopefully add a level of professionalism to Keen 6 mods/levelpacks. :D Now all we really need is...
- Mon Feb 16, 2009 10:49 pm
- Forum: General
- Topic: My first keen 4 level + a possible keen 6 mod
- Replies: 26
- Views: 25394
- Mon Feb 16, 2009 1:56 pm
- Forum: Galaxy Tile Property Tools
- Topic: K6 tile properties not loading
- Replies: 9
- Views: 20458
If other patches aren't working either, I'm not sure what to say, as there is no tricky 'Goodtimes Software' version of Keen 6 that I am aware of. (If your init screen *does* say BROUGHT TO YOU BY GOODTIMES SOFTWARE, please email me your copy of Keen 6, as I am very interested in collecting all vers...
- Mon Feb 16, 2009 1:54 pm
- Forum: General
- Topic: My first keen 4 level + a possible keen 6 mod
- Replies: 26
- Views: 25394
- Sat Feb 14, 2009 4:14 pm
- Forum: General
- Topic: My first keen 4 level + a possible keen 6 mod
- Replies: 26
- Views: 25394
- Sat Feb 14, 2009 1:45 am
- Forum: Coding
- Topic: GAMEMAPS format - currently adding to ModdingWiki
- Replies: 1
- Views: 5883
GAMEMAPS format - currently adding to ModdingWiki
I'm currently adding information to the modding wiki about the GameMaps format, as well as Carmack compression. I'd appreciate it if somebody came and cleaned up behind me - i.e., formatting, adding categories, linkifying. I'll try and make it look as much like the other articles as I can, but no pr...
- Sun Feb 08, 2009 1:15 pm
- Forum: Coding
- Topic: Patching relative addresses in keen 6
- Replies: 1
- Views: 5328
I'm pretty sure adurdin added this ability to all of the Keens in his 'unofficial' CKPatch version 0.10.0.
http://files.keenmodding.org/ckpatch-0.10.0.zip
http://files.keenmodding.org/ckpatch-0.10.0-src.zip
I think he just did 4 first as a test, but I'm pretty sure they all (ie, 4+5+6) have it now.
http://files.keenmodding.org/ckpatch-0.10.0.zip
http://files.keenmodding.org/ckpatch-0.10.0-src.zip
I think he just did 4 first as a test, but I'm pretty sure they all (ie, 4+5+6) have it now.
- Thu Feb 05, 2009 4:14 am
- Forum: Coding
- Topic: That's it... GAAAAARG!!! Going to make a graphics editor...
- Replies: 24
- Views: 25750
- Tue Feb 03, 2009 2:40 am
- Forum: General
- Topic: ModKeen not working anymore
- Replies: 18
- Views: 20310
Less than a three-year bump. You're slacking, Fleexy. ;-) Although it does bring up the question, KeenRush, are you still unable to run ModKeen? I'm assuming so, because you are working on your own graphics editor. I have no problems running modkeen2 (don't have modkeen1 handy to check), both in a d...
- Mon Jan 19, 2009 10:49 pm
- Forum: Galaxy Level Editors
- Topic: TED5 - ????????????????
- Replies: 7
- Views: 17395
Yeah, sorry, my levelpack is not currently able to be loaded into TED5 or TPT because of the 'fake carmackization' - and I lost the original MAPTEMP/MAPTHEAD files nearly a year ago, so I would have to decide to sit down and patch together some one-time-use program to be able to get the levels into ...
- Mon Jan 19, 2009 10:45 pm
- Forum: Vorticons Requests and Discussion
- Topic: BUILDING QUESTION: Those bridges in Keen 1.. :)
- Replies: 55
- Views: 44855