Search found 404 matches

by Ceilick
Mon Oct 13, 2003 11:34 pm
Forum: Vorticons Requests and Discussion
Topic: REQUEST: Zap & Zot patch. :)
Replies: 12
Views: 11809

yes, this would help me as well.
by Ceilick
Sat Oct 11, 2003 3:11 am
Forum: General
Topic: Who's making mod?
Replies: 23
Views: 27354

Im not going to give any information about my mod(except to the person who helps me). I will say that it will be much better than my past mods graphic wise and is about 7% done(ive only started making the tiles). The person who helps me will do various tasks such as suggestions for graphics, patchin...
by Ceilick
Thu Oct 09, 2003 9:01 pm
Forum: General
Topic: Who's making mod?
Replies: 23
Views: 27354

The atmosphere topic has inspired me to make a mod. I will need someone else (1 person) to help me with various things in this mod though, so if anyone wants to help , mail me at brianclav@family.net.
by Ceilick
Fri Sep 12, 2003 3:21 am
Forum: CKCM
Topic: Members list of community mod
Replies: 50
Views: 96708

Im helping with whatever needs my help.
by Ceilick
Sun Sep 07, 2003 11:44 pm
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

If were still thinking about plots, the slugs(or licks) could take over the civalized area to use the oracle for there benfit and keen would have to get them out.
by Ceilick
Fri Sep 05, 2003 3:16 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

Maybe the council janitor gets kidnapped and the oracle geezers hire keen to find him.
by Ceilick
Fri Sep 05, 2003 3:13 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

I already had this stuff done. I agree we should decide story first.
by Ceilick
Thu Sep 04, 2003 11:16 pm
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

For a while i had a great idea for a last level of a keen 2 mod and i started working on the game, but i dont have enought time to finnish it all. I'll tell my idea in case we want to use it. The last level would be a large rectangle with a width so that there is no scrolling and a heigth that is 3 ...
by Ceilick
Thu Sep 04, 2003 3:28 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

In keen 3 theres six enemies, in keen 2 there are 5 eneies, and keen 1 theres 5.
by Ceilick
Thu Sep 04, 2003 3:21 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

I suppose your rite, it is a new area. We just need to have all original enemies.
by Ceilick
Thu Sep 04, 2003 3:12 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

I could do the ice beast, but it will look a little differant because it will be made keen 1-3ish. I also will need to know what it will be replacing. But this, of course, should be decided later.
by Ceilick
Wed Sep 03, 2003 11:36 pm
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

I dont think keen should go back to planets he's already been to, but if thats what you guys think is coolest i would like to help. Maybe with the world map or some enemies. You can also use tiles from my third mod, its keen 4ish.
by Ceilick
Wed Sep 03, 2003 3:12 am
Forum: CKCM
Topic: Commander Keen Community Mod (CKCM) :)
Replies: 170
Views: 151443

Somthing less original and more like the originals i think. Involving mortimer ( or other evil foe who is similar to mort) and the galazy being threatened.
by Ceilick
Wed Sep 03, 2003 2:48 am
Forum: The Mods
Topic: Tribulation of the Yorps
Replies: 47
Views: 57482

Tribulation of the Yorps

uhm, my mods can be posted. I sent keenrush the final, unfinnished, version of the third episode. I dont have a link.